Ad_tfuma ~ 1 Hour Boring Demo Play/analysis By Me
Sorry, I thought it would be nice to use "say" command and point out my thoughts. I just want to be honest with these demos. I liked the map, that is more important. But to be honest, since the map is really long, even though shortcuts were well placed, the overall layout was too big for my taste to play it multiple times. Maybe after couple months I could try again, since a lot of details and work putting there and there.
Loved the poison/toxic theme there, and light was really moody. But I personally hate those poison spawns.
https://drive.google.com/file/d/0BwxYkKdSD855bWtsWWFpc1RGOEk/view?usp=sharing
Also I think this new shambler's model/texture doesn't work, since it lost its mystery/scariness, because now you can see that it actually has teeth and elephant toes, really? When mapping ad maps, is it how easy to switch old models back if I personally want to do that. No offense it looks great and everything, it just isn't my cup of coffee.