This Was Definitely Something.
My useless opinions:
E5M1: Best ending of the bunch - a quad run into a 360 degree ambush. Quite hard but it sets the stage for the rest of the episode.
E5M2: Best use of red idbase since (your map of choice). Employs the E1M1 motif of triggered lights in the best way. Another great quad run.
E5M3: Best use of water and tight spaces, reminded me of Ionous' jam1 entry. Lots of clever little bits, like the nail trap.
E5M4: Best variety in themes and gameplay, from action (bloody bit) to suspense (ending). Great opening visual. Probably my favorite map.
E5M5: Best layout by far, compact and interconnected. Fantastic E4 vibes at the start, E2 through, and E3 at the end.
E5M6: Best visuals - id1 the way skacky did. Also a very interesting secret. This one was just too brutal and stingy on ammo, though.
E5M7: Best secrets, useful and purposeful. Also, great traps. If the previous one felt like a skacky map, this one felt as if made by negke.
(E5M8: Not found yet.)
E5end: Best title. I didn't feel this one was necessary though it's an OK update of end.bsp I guess. Ending profoundly anticlimactic though :(
Skill 3 Demos
Great release, thanks a lot! Please fire czg so he can go map as well.