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New Q1SP: "Dry Sorrow" By Tronyn
Tronyn has released a new map, a small Egyptian/industrial Q1SP based on an old DM map.

Screenshots: 1 2
Download map: here (2.8 MB)
Drake mod (required): here. (16.3 MB)

Tronyn says:
If you play this map, I'd recommend going through the first door you encounter in the map the first time it opens, since that will be the only time it does (thanks to Spirit for pointing out this large flaw). Thankfully if you get trapped and have to hit kill you'll be no worse off given that the door is right by the spawnspot.

I guess I could have addressed this and delayed the release more, but not releasing anything at all during 2010 pissed me off, and this release is not much that said. PM is on hiatus at the moment and I've decided to finish the maps I have with the resources I have. This one map is only the first of several which will appear in the next month or two using this mod.
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<Kona> ..I've Checked My Quake Dvd 
..I can say I got EVERYTHING Quake single-player(maps&mods)(and some dm)..all sorted by authors (!)
In the last 3 years I had much free-time so I started download every Quake thing worth!

example: do u have VictoryPlanet conversions by DanielKuciel? or Hunted1&2 by CrisCarni(hundreds of megabyte)?

I've sift out all Planetquake, Quaddicted, Talon, Underworld, Gamers.org(!),...
anyway to reach those 8gb you must include also Quake movies, tools, engines, etc... 
 
quite a collection then :)
never heard of victory planet or hunted. are they any good? 
 
ok the hunted looks pretty crap... found it at http://www.moddb.com/games/the-hunted-chronicle-2 
Noa 
he said every map/mod ever put out, ie most of them are not great :) 
AWESOME! 
hehe my Quake folder is like Spirit... with movies dm stuff e.t.c. :p

Anyway nice map tronyn, small map with lots of monsters, but real nice to manage! very powerfull weapons.
The SNailgun is a blast... zomggg have same efect as SNG with quad, poor shamby.

I�ve recorded a demo... is the second demo, because first I died in first room... the rest of demo is exploring and surviving with very few energy :) if you want demo say something and I upload when I get home! 
Yes.. Not All Are Great 
but I avoided crap maps/mods.. all that I have is of enough quality to be enjoyable

VictoryPlanet series are 3 rare big total conversions(episode 0,1,2)
..as I said before I got this dvd ready on shelf but I still haven't touched it.

I look forward 
 
Quite a cool little map. I did think that the skill balance was a little off (I had to godmode the first room) but otherwise it was enjoyable to run through. The Egyptian theme is something that doesn't really do it for me but it wasn't too overdone in this one, and the layout was interesting but yet still managed to guide you in the right direction and without obvious handholding (something that a lot of maps fail in, IMO).

Definitely looking forward to the rest of this one. 
 
What kind of bullshit is the door/notice??? If it's a major flaw than it should have been fixed no matter what, instead of resorting to a lame non-solution such as warning people about it in the thread. As if delaying the release by one day would've been a big deal. 
 
I'm not sure what door/notice problem exists? I haven't noticed any problems with the map really ... 
..what Is This Door/notice Mystery ? 
 
Starts Hard - Gets Easier Later 
I played skill 2 and got all kills and secrets. It was tough going until I got to the second level. It was still tough but once you're no longer getting 360'd, it's the player on top. Used the saw on all zoms. The chaotic visual style suited the chaotic gameplay.

I've been hoarding Quake stuff since the first review site that I'm aware of began ('Only the Best Quake Levels'). Then there was Matt Sefton, Blue's News, Eternal Hell, Team Shambler, etc. etc. I prefered to only download from review sites just to avoid the tons of crap maps. Although I preferred single player, I grabbed just about anything that made news. My hoard which is almost all zip files is around 7Mb. I'm still collecting. 
7GB That Is... 
...a bit over 7Gb.

And growing slowly. 
 
two problems with this:
it's very short. :(
you fight 90% of the monsters all at once. :P

i managed on my second try, but i had to turn god mode on when i dropped to 6hp. turned it back off once i got some health kits.

not sure what everyone is talking about the door? it opened every time, not just once, for me.

anyway, the map was fun, but nuts. i was just basically hiding in a corner trying not to die for the most part.
thanks for the wild ride. :P~ 
Damn 
 
I made a demo but I died like 30 seconds in, so I just didn't bother sending it in. =/ 
Nice 
That was great! I remember running around in this scrap YEARS ago! I wish I still had all my old files...

Anyways, I thought it was pretty good - it's odd playing a non-epic Tronyn map now though.
Didn't find it too hard, only found the one easy secret, as far as I know. Tried to move quickly though, since my comp overheats and dies at a moments notice these days.

Can't wait to play the rest Tronyn, thanks for putting the time and effort in on this stuff!

http://www.quaketastic.com/upload/files/demos/ds_drew.rar 
 
When's that broken door fix coming, lol 
 
How about just going forward and not caring about the door 
Replayed This 
this time i ran right passed all the hordes and went into the tunnels on the far side of the second large area. was much better this time and i wasn't even close to dying. it was more fun too because it was really run and gun action. no sniping or hiding. it cool that that's how you play the map, but at the same time, i dislike that you have to play it that way for it to be fun. maybe if all those hordes spawned in AFTER you go into the side tunnels or something. oh well, thanks for two fun play throughs. ;) 
Onetruepurple 
coop would be broken as soon as someone joins the server a bit later or dies and respawns. 
 
and Tronyn maps are supposed to be flawless lol 
 
A very nice challenge, although short lived. Since I normally play maps on hard, and being this is a Tronyn map, I had to play it on normal first.

I did make a first playthrough demo, but because I died so many times, I figured it wouldn't be that interesting to watch. But regardless, I did have fun playing it.

The very beginning was the hardest, getting pounded by enemies left and right, yet after that things went much more smoothly.

As others have said, I didn't notice any door problem, so that wasn't an issue. But overall a nice little map that all can enjoy. Also looking forward to the many other maps you have in store for us. :) 
 
this is second demo, but is like first because in the first I died in first room :)

After that I run again and finish on hard!

Not as hard as other maps from tronyn

demo if anyone cares :p

http://www.quaketastic.com/upload/files/demos/drysorrow_tr.zip 
Nice Little Map, With Unnecessry Issues 
http://www.quaketastic.com/upload/files/demos/drysorrow_negke.zip

Got tired of waiting for a fix and just played it. I thought the door was more of a problem, but I guess it's bearable considering it's right in the beginning before the action starts.

Proper Tronyn style gameplay, hordes and beefed weapons. I didn't think it was overly hard on skill 2, but maybe I played more conciously because I read about it in some comment. Short fun blast.

I like the style, it's quite unique and quakishly ugly (in a good way), and the achitecture, even though it's obviously inferior to your more recent works. I'm glad you decided to finish or recycle the map after all - I was toying with the idea of doing so myself for a long time, but never actually started.

Some of the texture transitions could have been indented or something to give it a more 'rounded-off' look. I prefered the metal lights over the wooden ones from Doom.

Unfortunately very sloppy execution in places, quite a few technical issues. From improperly aligned textures, especially riveted metal, to stuck monsters and missing items. Also wtf at that boxed tunnel?!

Drake mod: Good fun as usual, ideal for horde maps, but I disliked the new/replaced sounds. 
 
A very fun map! Lots of good action, room for movement, fast gameplay - just the way I like it. The new/modified weapons were very satisfying to use, although the sounds left a little to be desired. I also think it would have been cool if you could gib zombies with the chainsaw.

Here's a skill3 demo, I did die once though - from an enforcer shooting me in the back... http://www.quaketastic.com/upload/files/demos/drysorrow_bern.7z

Looking forward to more! 
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