Back Off Topic...
#26 posted by necros on 2006/11/09 09:43:40
just a quick note: i just checked and qme3 accepts dxf, 3ds, lwo, hrc and cad files.
i've been using dxf to get files from 3dsmax into quake and it works absolutely fine. sure maya, as a comparable software would support at least one of those formats to export in?
I Thought There Was A Glassman-waking-up Project Already
#27 posted by mwh on 2006/11/09 09:49:10
and it didn't work :(
I Think
#28 posted by Spirit on 2006/11/09 10:08:09
that Glassman just didn't reply any mail. :(
Glassman's Last Login
#29 posted by johnxmas on 2006/11/09 10:36:12
on this board: 2004-12-23 16:38:52
Maybe he's dead or something... :(
#30 posted by Trinca on 2006/11/09 10:58:20
no i talk with him 6 month ago... by email! he is reserved guy :\
Maya Won't Export As A Damn Thing
#31 posted by Lunaran on 2006/11/09 11:25:04
two proprietary maya alias formats and .obj, but only with a plugin.
one of them (.ma) is an ascii export that any dos app could ordinarily parse, but it describes the maya scene as a command history and not just geometric data, so you'd need maya to read it back in to know wtf scene it turned into anyway.
Unlikey But We Can Hope:
glassman's nehahra episode.
otherwise:
Insomnia 2.
JohnXmas
#33 posted by JPL on 2006/11/09 12:52:03
Castle of [Darker] Ages ! OK, I note it... Why not...
Oh... I Missed To Say...
#34 posted by JPL on 2006/11/09 13:00:06
I'd like to see a sequel episode of
Sadlark
Beyond Belief
Marcher Fortress
Bastion of the Underworld
EvilDead
Terra
LTH
Contract Revoqued
The Rest Is Silence
.. and some others I don't remember the name...
And also the sequel of the beta levels of Quake Travail I tested some months ago... actually the final release ;P
My Picks
#35 posted by inertia on 2006/11/09 13:23:03
ikspq5
hell in a can
My Picks
#36 posted by ijed on 2006/11/09 13:33:54
palace of hate (palace of fear?)
altar of pain (doom64)
l i g h t (quake 2 / awakening - ikbase)
the wizard's manse (with a real boss and not just a zombie on the wall)
the temple level from zerstorer
Not To Forget
#37 posted by negke on 2006/11/09 14:15:29
a sequel to that one czg map which will never be released... :'(
JPL
#38 posted by johnxmas on 2006/11/09 14:25:17
No sarcasm here!
I'm a big fan of CDA! A true Q1 classic to me. I played all your maps and consider this one as a high reward to your perseverance.
But facing the exit in the cave, I wonder... What lies beneath CDA huge outdoors?
Stuff
#39 posted by Kinn on 2006/11/09 14:38:31
Lunaran: regarding maya file formats - I'm sure you knew this but Doom3 seems to read the .ma format natively - many of the models in the expansion pack are maya ascii, so it might be worth looking into what that's all about.
Regarding Marcher sequels etc. Well, good news is it's in the works...kinda. Bad news is, it's for Doom 3. Don't expect mindless horde combat though, the setpieces will be more subtle and imaginative. Thing is, I'm actually mapping my tits off for Doom 3 atm (on a non-marcher project) and have been doing so for many months now. It's really gruelling having to somehow tie this into my spare time after doing 8+ hours a day mapping for (unannounced game) at work, then coming home all bleary-eyed and angry after spending the day wrestling with extremely WIP dev tools, only to fire up doomedit when I should really be chillaxing.
Oh well, enough whingeing. I'm gonna have an early night.
Kinn
#40 posted by tron on 2006/11/09 15:00:57
If you finish and release that map I will name my firstborn after you.
Mappos
#41 posted by scar3crow on 2006/11/09 16:04:38
bbelief3, bbelief4
the elektra complex
the vigil
Kinn,
#42 posted by HeadThump on 2006/11/09 16:55:37
If you finish and release that map I will name my firstborn after you.
I'll batter my new born, fry them up into crispy treats, dust them with confectionaire sugar and have the package sent to you just for a screen shot.
Headthump
#43 posted by scar3crow on 2006/11/09 17:08:41
typically one does something OUT of the norm as a bribe for such things
Kinn
#44 posted by Lunaran on 2006/11/09 18:58:28
Probably a maya tools dll included with the expansion. although why they chose to use .ma as a natively loadable format I'll never know - it's horribly inefficient if all you want is the game-relevant data, and probably adds days to the load times.
Major kudos on being able to work all day on a project that makes you angry and still come home to map some more.
Well,
#45 posted by HeadThump on 2006/11/09 19:07:02
I could throw in a box of Krispy Kreme doughnuts but I was saving that for the bargaining phase.
As for the topic, Hell's Sewers in Beyond Belief is near the top of my list too. Personaly, instead of individual levels, I would like to see the extension of certain styles that are evoked by particular levels. Autumn Haunting and Gun Cotton come to mind.
There is a Runic/Tech level in Desolution of Eternity that has a unique approach that begs to be developed further.
Kinn
#46 posted by than on 2006/11/09 19:54:26
I know how you feel. When work isn't satisfying those creative urges, you just gotta map at home :/
Or maybe you feel differently. That's how I often feel here, and was how I felt in the UK towards quitting my previous company.
JPL...
#47 posted by distrans on 2006/11/09 20:00:00
...patience friend. A suprise awaits you sometime next week.
As far as sequels:
I already thought nesp09 was the final in a series of sequels following At the Gates of Midian. Regardless, another in this series is a definite must have (c'mon necros, you know you want to).
I'm already hankering for a sequel to lunsp1, as well as gmsp3.
And I want very much to see a sequel to Ankh's Hangover Devastation.
Er, Maps
#48 posted by than on 2006/11/09 20:01:07
insomnia 2 (well, you do go down a lift to somewhere at the end)
marcher
gmsp3
egypt
more oum would be nice
bbelief ep 2 :)
zer
can't think of any non obvious ones. More from damaul would have been nice.
Fun Thread
#49 posted by Sielwolf on 2006/11/09 20:40:54
-Nesp09 including the secret level (carnage galore!)
-Masque of the Red Death (this time with the SOE wizards/knights)
-Menkalinan
-anything Nehahra and/or Quoth
-anything by MadFox (one of the kings of gameplay here)
JohnXmas / Distrans
#50 posted by JPL on 2006/11/09 23:23:51
JohnXmas: I was really serious ! I already have an idea of a sequel to CDA... and it would take place in a huge underground place... like Hell.. :P
distrans: Good news, I'm really hurry to play the full pack !
Oh and I missed Zerstorer BTW !
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