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R U B I C O N R U M B L E P A C K
Is complete. It features maps by myself, MFX and Hrimfaxi. It's based off Rubicon2 and includes a few new enemies and features.

Download links: quaddicted / dropbox

Here's the link to the required engine (quakespasm svn r980):
http://celephais.net/board/view_thread.php?id=60452&start=1108
I'm sure more engines will support this pack with time.

UPDATE 1: Devkit is now available here

UPDATE 2: Patch (bsp + lit): https://www.dropbox.com/s/2lk84vnzy3oeaeo/rrp_patch103.zip?dl=0

Full Patched Download: https://www.dropbox.com/s/5xzckbmk99yz8mp/rrp_v103.zip?dl=0

Fixed Bugs:
HOMS through walkways at odd angles
Zfighting inside door frames
Unmarked / broken secrets
Crash on easy skill
Items falling out of level

New Stuff:
Added coop starts (untested)
Added dirtmapping
Added brushes to better divide the visleafs (performance)
Added some dynamic helper signs to aid navigation
Various miscellaneous tweaks and gameplay fixes
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Sweet 
Ready to rumble :). Through the door, start map is gorgeous. 
Yep 
MFX knows how to do pipery :) 
Just Looked At The Bsp Sizes 
holy hell! 
FUCK ! 
Dude, I tried this pack on Quakespasm OS X, and there's a huge screen redraw problem, like some walls are getting invisible or something.

It's the first time I see this problem. 
Two Maps Crashed To The Desktop With: 
********************************************
ERROR-OUT BEGIN

Shutting down SDL sound

QUAKE ERROR: Mod_LoadBrushModel: maps/telefragged.bsp has wrong version number (844124994 should be 29)

dano@dano-on-tux:~/quakespasm-0.85.9$
********************************************

From what I've seen it's gonna be awesome once I get the engine prob sorted. 
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