i guess i should clarify this is a 'general principle' question, obviously different people's skill levels vary a lot which will affect how many times they may (or may not) die whilst completing a given map.
Also, thinking about it a bit more, i am neutral as to a personal preference for [1] or [2] but i am interested to hear other peoples thoughts.
Depends On The Map
#2 posted by
czg on 2005/11/02 17:28:26
If it's a glorious map with intriguing gameplay, I wouldn't mind dying a few times while completing it. If it's a yawnfest with hordes and hordes of hellknights I probably wouldn't bother and just go with godmode instead.
Also note quicksaving and lalalala
Well
#3 posted by
PuLSaR on 2005/11/02 18:27:22
if we speak about q1sp than [2] is fine on 'hard' skill. Though I think there are players (not me) that will manage to survive in a hard situation even the very first time.
But if we speak about fps games in general, then if there's no possibility to save during the level, it's bad.
PS if anyone says that the map I'm working at atm is too easy (when I release it), I'll cut him into pieces.
I've Always Found
#4 posted by
HeadThump on 2005/11/02 21:17:39
it to be a bit weird that players would expect not to die in a first person shooter. There are a few shooting gallery and target practice type games out there if you don't like things shooting back at you.
Heh
PS if anyone says that the map I'm working at atm is too easy (when I release it), I'll cut him into pieces.
what about if i say that when i review it? :p