Thump
#458 posted by ijed on 2009/03/30 13:43:35
Try laxatives. The drop kind - three or four drops (or half a bottle if it's not in your house) and there'll be plenty of shits and giggles. Saw this played out once when a friend had to tear off his keks and pebble-dash a car.
Ricky, these things happen in cycles and RQ is on no deadline, although we are thinking of a demo for the Expo, assuming it drops at the same time.
#459 posted by gb on 2009/03/30 20:21:42
demo
Aah no, now you said it!11!
That was just drunk talk, don't take him seriozle
Yesh
#460 posted by ijed on 2009/03/30 20:53:08
Ahum jus drink on tha drank agon.
Drinking + L4D
#461 posted by Zwiffle on 2009/03/30 21:51:00
While I can't say I was actually drunk, I was quite tipsy the last time I played L4D with moz and tha drank really ups the tension in that game. Will be picking up some more Pauli Girl for the week + gaming.
Woot!
Ijed Can Jusht Shee The Futshoor
#462 posted by gb on 2009/03/31 00:29:21
Wait, Look At This One Firsht
#463 posted by gb on 2009/03/31 00:34:38
#464 posted by gb on 2009/03/31 00:35:19
pretty much the rmq team in acshun lol
Preemptive Drunk Post
#465 posted by starbuck on 2009/03/31 01:08:50
dissertation due on wednesday, 4000 words to go. Can I have some beer now please? No? Well I've got the next best thing, MATLAB.
Heh
#466 posted by ijed on 2009/03/31 02:20:41
#467 posted by ijed on 2009/04/06 03:59:21
Reflective drunk post.
What a great place this is for us to be. Almost makes me think there is a god, the genius of it.
Starbuck, when your finished there's work to be done, if you want it.
And the offer is open, RQ needs serious mappers. As mentioned earlier we are wanting to release a demo for the next Qexpo.
The plan is a single DM and SP map with supporting progs, models and sound. Its a shitload of work, most of which is done. What matters is the rest of it.
As has been commented before, people are wondering where the 'big community project' is. The Q1 community is of a sufficient size that this should have happenened before, or maybe never would. But I like aggression so I'm pushing it.
30SP, 8DM with COOP and DM in all of Sp. Q2 as it should have been, or maybe Q1.5000 would be a better description.
On The Topological Reduction Of The Dissertation Completeness Problem
#468 posted by R.P.G. on 2009/04/06 04:42:37
I feel you, Starbuck. I finished my 65-page undergrad math thesis on Friday, and spent Saturday night trying to forget the last month or so. A friend was in from out of town, and festivities included drunk Quake coop (no demos, sorry--we played SM82, and I think I've already released enough drunk demos on that one). I've always been a lightweight, but god it felt good to get a few drinks in me. Now I need to finish my capstone computer science project.
Off topic: I've been pretty disappointed with Matlab, though. Something which would normally require a bit of effort in C--shall we say principal component analysis, or finding the eigenvalues of a matrix--can be done in one line, but god help you if you want to do something simple like output the results in a custom-formatted txt file. I have similar complaints about SAGE and most software of that ilk, really. Out of curiosity, what are you doing in Matlab?
Long Time No See
#469 posted by ijed on 2009/04/06 04:51:05
Yo RPG...
#470 posted by metlslime on 2009/04/06 04:53:05
good to see you're still kicking...
Hey John
#471 posted by R.P.G. on 2009/04/06 04:56:58
I've been meaning to send you an e-mail. When are we going to finish SM69?
Yeah RPG
#472 posted by Nynort on 2009/04/06 05:17:17
good to see you back. I'm hoping to release Unforgiven fairly soon, and I still have your start map, so that would be like a legacy/reminder of your existence for the community.
RPG:
#473 posted by metlslime on 2009/04/06 06:10:16
not sure, i'm focussing on rubicon2 right now, but i have considered trying to finish sm69 first since it mostly just needs a finale room (and all monster/item/etc. placement, of course.)
What Is It Sm69 ?
#474 posted by spy on 2009/04/06 12:05:48
i guess another speedchain map?, maybe we should complete sm100 kell chain map also
John
#475 posted by R.P.G. on 2009/04/06 17:42:53
If you finish the architecture, I could do the entities this summer.
Spy:
#476 posted by metlslime on 2009/04/06 22:01:05
"sm69" is a joke name for a speedchainmap originally organized by RPG. The true number based on when we started would be more like sm32, and our joke was that it would take so long to finish that the number would be really high (69 sounded like a really high number for speedmap sessions back then, of course now we're in the hundreds.)
In the remaining years, RPG and I have passed it back and forth several times, adding and overhauling various sections.
RPG:
#477 posted by metlslime on 2009/04/06 22:02:24
Sounds good, I'll work on getting a finale room finished up.
#478 posted by spy on 2009/04/08 11:43:22
today i've been fired, so now i'm unemployed
at least it is a really good reason to get drunk tonite
#479 posted by Trinca on 2009/04/08 12:41:28
no it�s not... go to bed early!
wakeup at 7 AM, and go from company to company door, and ask if there is any job for you...
newspaper suck!
Oh Trinca This Way Is Not For Me :)
#480 posted by spy on 2009/04/08 13:09:16
i'm too lazy, i just should to concentrate with my final year of university and i'll become a jurist:)
Way To Go, Spy!!!
Bust them final exams and leave university behind!
And, most important of all, take it easy. All of it. There's no problem, only solutions...
Spring is coming(in this emisphere, anyway), girls start undressing, boobs start peeking from shirts... Now it's a good time to have a good time!
#482 posted by Trinca on 2009/04/08 15:18:59
zomgg so trueeeeee the silence! boobs rocksss
spy intead of go drink go study bitch :p finish this off.
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