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Posted by Tronyn on 2005/10/16 19:08:57 |
I don't think this topic has been done before (forgive me if it has). A thread to mention, discuss, describe etc the most evil maps ever.
I begin by nominating "Inferno" and "Thy Flesh Consumed" from the Ultimate Doom. I think those episodes have set a standard with some of the most gruesome and disturbing stuff, which has rarely been reached since. All the moving intestines on the walls, floors of skulls, crucified bodies draining into pools of blood, fire, pentagrams and demons - good stuff. |
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More Interesting Thoughts.
#24 posted by Shambler on 2005/10/20 03:12:44
What makes an evile map?
I think it can come in different forms. It can come in general creepiness. It can come in blatant hellish satanism. It can come from brutal hardcore gameplay, or from eerily silent exploring. It can be bleakly barren, or drenched in blood and fire.
The one thing I think makes evile maps truly evile is how the various factors - designs, theme, atmosphere, and gameplay, work in harmony. If each one enhances the other, this gives the most disturbing and outright nasty sort of map. This is what stuff like Zer (which is particularly merciless), and some bits of Doom3 do well, and where games like Painkiller fall down. Combining a hellish atmosphere with cheesey gameplay, or dark designs with an otherwise cheerful vibe, can be fun, but it loses that effect.
Shadar Logoth...
#25 posted by Scragbait on 2005/10/20 09:53:19
...was an evil, evil place (Kew mapped it I believe). Evil can be present in silence broken by soft whispers. In Shadar, one of the worst enemies had no form, just a snaking, smoky whisp that sought you out to steal your life.
Shadar was evil because the whole place was haunted - even the stonework seemed to hate you.
Shadar...
#26 posted by Shambler on 2005/10/20 11:41:03
...ruled.
A Q1sp
#27 posted by grahf on 2005/10/20 12:05:05
"secret of abbot's rune" I think it was called? blue-metal, with lots of blood and gibfountains. gave the player the distinct impression of being an unwelcome intruder.
Tale Of Abbot's Rune
#28 posted by aguirRe on 2005/10/20 13:37:05
Hmm
#29 posted by inertia on 2005/10/20 13:48:54
That bit in HL1 where you are in the underground abandoned missile base was quite scary imho. Especially that crazy evile green monster thing, and the radiation everywhere.
Hmmm.
#30 posted by Shambler on 2005/10/20 14:01:00
Abbot's Rune, good choice there, definitely had a style of it's own...
#29 Agree
#31 posted by HeadThump on 2005/10/20 14:41:21
When you enter through the vaulted corridor to that area you hear a wicked good psychedlic sound track. You know some weird shit is just around the corner.
Actually,
#32 posted by Tronyn on 2005/10/20 16:02:30
Although I was never really into action-RPG's until Dungeon Siege, I always admired the art and eevil, evvvvvvvil theme of Diablo.
The cut scene that began Diablo II was awesome. Very foreboding stuff.
I also can't believe that I forgot to mention Heretic; the only game in the series it spawned that truly reeked of evil. To me it did give the impression of a sort of medieval, black magic holocaust.
Duke3d
#33 posted by Megazoid on 2005/10/20 16:27:27
A doubt many (any) of you can be bothered to load up Duke3d, but probably the evilest/freakiest map I ever played was a user level called : Eutrope (a.k.a PCENITENCIA DE SAINT EUTROPE) by Ricky Pierrot. I wouldn't want to spoil it beyond saying the map maker is twisted. He also made another 4 or 5 maps, which are all pretty much the same, so the shock value is somewhat diminished after seeing one of them. Perhaps the world has moved on, or I've become jaded in my old age, but back in 96-97 when these came - oh boy - nightmares.
Links:
Eutrope:
http://www.gamers.org/pub/games/duke3d/maps/a-e/eutrope.zip
Other maps by the same guy:
http://www.gamers.org/pub/games/duke3d/maps/a-e/bathoryx.zip
http://www.gamers.org/pub/games/duke3d/maps/f-j/huxtler.zip
http://www.gamers.org/pub/games/duke3d/maps/a-e/ersebet.zip
For people that want to fire up Duke3d under WinXP, try the excellent Duke Nukem 3D Port by JonoF:
http://jonof.edgenetwork.org/index.php?p=jfduke3d
I Was Just Reading A Favorite
#34 posted by HeadThump on 2005/10/20 16:51:24
financial writer of mine, Bill Bonner who write The Daily Reckoning and he had these words to say about the 14th century.
I could not help but be reminded of the Black Art of Tronyn
For many, death from the plague must have come as a blessed relief. Early
in the 14th century, Europe suffered some of its worst weather, poorest
harvests, and bloodiest uprisings in history. Violent storms hit the
coasts and destroyed dikes. Cold, rainy summers ruined harvests. The price
of food rose 500%. People ate cats, rats and even animal dung. When those
delights ran out, they dug up the dead and ate them.
Those who did not starve to death or die of plague often died from
violence. In 1303, the pope himself was captured by a mob. He died soon
after under mysterious circumstances. The next pope was murdered. His
successor removed the whole papal administration to France, to Avignon,
where he thought he might be safe.
But there wasn't much safety to be found anywhere. Peasant uprisings, the
Hundred Years war, the Jacqueries, Guelphs vs. Ghibellines, bands of
brigands roamed the country. "What shall they say that readeth this or
heareth it read," asked the era's leading historian, Froissart, "but that
it was the work of the Devil?"
Tale Of Abbot's Rune
#35 posted by Megazoid on 2005/10/20 16:57:46
aguirRe, thanks for that link. That's a set of maps I've never seen. They're GREAT!
Oh
#36 posted by R.P.G. on 2005/10/20 17:01:49
The sanitarium in Alice. Evil, nasty place. The insane children. Oh, yes, you make it hurt so good.
#37 posted by gone on 2005/10/31 06:50:57
Tale Of Abbot's Rune is fun, not creepy
btw any one thinks that QFour fails at being evil or creepy despite all the bodyparts-based machinery and bloody pipelines etc and the empty sections that are supposed to be spooky?
or maybe Iv become completely numb to such things
Speeds.
#38 posted by Shambler on 2005/10/31 09:37:22
Well...
*SPOILERS LOOK AWAY NOW*
*NO, REALLY, SPOILERS*
Out of the stuff I've played, I thought the transformation process was quite gruesome. And the "processing machinery" with head/limbless torsos even more so, that really is quite disturbing. I think they did that quite well, earns it's 18 for sure. But the overall effect of the maps isn't so creepy I agree.
Doom3
#39 posted by JPL on 2005/10/31 10:02:09
OMG !!! I'm still playing Doom3 (yes late again...), and I've just reached "Hell" level... And I think the entry is really impressive, the most infernal style I ever saw... The ambiance, le lava, even the backtrack sounds are evilish (children crying, etc...)... If I was wondering to see Hell one time in my life, so it is done...
JPL
#40 posted by Kinn on 2005/10/31 14:09:34
Yes, Doom3 Hell is pretty disturbing; I think I can call it the only time I've felt really uncomfortable in a game level. Even though I was marvelling at the sheer awesomeness of it, the crushing sense of dread that it evoked from just being in that place made me want to get the hell out of there as quickly as possible.
Finding and listening to the recordings from previous explorers on the abandoned PDAs was one thing that sticks out in my mind...
D3 Hell.
#41 posted by Shambler on 2005/11/01 12:33:33
A bit cliched and random. Some bits were nice though. The entrance with the giant skull was very cool. The infested base bits were more disturbing IMHO.
#42 posted by gone on 2005/11/02 04:44:46
u should try RoE
there are some very cool base-turning-hell/infested maps and better done temple maps (also feeling more evil and atmospheric)
RoE
#43 posted by JPL on 2005/11/02 05:10:19
If RoE looks like D3 Hell's entry, even if it's a bit cliched and random, I will try it for sure!
I think ID spent a lot of time to improve the ambiance there, and that's why this first part of the level is so impressive IMHO... exactly what I was expecting from a Hell level... It stucked me on my chair! Seeing the entry, I said myself: "Wow, I'm in, let the game really starts now..." and after a few exploration, I also asked myself: "Why this beautifull infernal level didn't appear earlier in the game ??!!... and why there is only one Hell-like level in this game ??!!" Argh... I really have to buy RoE now.. ;P
Q4
#44 posted by bal on 2005/11/02 06:10:22
Avast! Probable spoilers ahead, yar.
I thought the first Iron Maiden section was a bit creepy, it's all redish light at first, and totally empty.
The transformation was pretty sick, as was the giant pulsing heart.
Despite all that, the game didn't come off as so dark and evil in my opinion, D3's atmsosphere was definatly spookier.
JPL
#45 posted by Kinn on 2005/11/02 15:03:18
RoE only has one Hell level - the last map - and it's not as good as D3 hell, not bad, but neither as scary nor immersive.
Kinn
#46 posted by JPL on 2005/11/02 23:16:15
hhhmmmm, what you said sounds a bit disapointing... In anyway, I will have to find time to test RoE whatever happened ;P
Hey
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