
Flashlight
#444 posted by
Preach on 2013/05/07 00:00:22
This discussion about whether the flashlight should be removed or reworked is kind of getting away from the point I was trying to make, which makes me worried that I didn't explain myself well. The flashlight is one example - the most visible one but by no means the only one - where there is a contention between a resource the Quoth code assumes it controls and the resources that the SDA code assumes has sole control of. This is why they are hard to integrate together.

Why Bother With A Counter?
I never run out of battery power anyway.

I Think..
you should make the battery one of those crank ones... that way you can add a battery crank mini-game using quicktime events. ;)

Demonmanuel 98
#447 posted by manuel on 2014/09/19 00:26:52
zaikor