#20 posted by metlslime on 2007/10/12 12:21:38
Just finished it. Thank goodness it's short, becuase the only way I was able to stop playing was after i beat it. :)
Also, who'd expect that the best thing about a good puzzle game is the writing?
More later, I must sleep.
Im Gonna Go And Buy It
#21 posted by RickyT33 on 2007/10/12 16:25:53
for me 360!
Advanced Levels
#22 posted by pjw on 2007/10/12 17:56:25
I did the first five of the six last night before stopping for sleep. The one with the sentries in cages was annoying, but I suspect I might have been making it harder than it was by missing some approach or other.
I very much liked the one with your Weighted Companion Sphere(tm) though.
On to the final one and the Challenge levels tonight.
The One With The Turrets
#23 posted by czg on 2007/10/12 18:23:38
I ended up portaling to behind the two that are overlooking the room with the Weighted Companion Cubes and the 1500 Megawatt Super Colliding Super Button, then portaling all the Weighted Companion Cubes around me so they shielded me from the turrets when I crouched. Then it was just a matter of patience while I crouched all the way to the 1500 Megawatt Super Colliding Super Button while moving the Weighted Companion Cubes along with me.
Every time I picked one up a turret would go I can seeee yoouuu! and I would go Eeeek! but nothing happened.
I tried to do some thing where I would make a portal in the floor beside the 1500 Megawatt Super Colliding Super Button and then throw a Weighted Companion Cube from my safe spot and onto it, but it always fell back and knocked me into the danger zone.
I don't hate you. =]
Gah.
#24 posted by pjw on 2007/10/12 19:18:24
For some reason I never even tried crouching--I just thought "Well, my head will be sticking up, so..." I pushed stacks of two cubes around in a fussy painstaking manner whilst standing behind them and occasionally cursing.
That Was
#25 posted by than on 2007/10/12 19:19:46
awesome.
I love the sense of humour and writing. It would probably have gotten a bit dull without the computers talking to you all the time, so thank god Valve know what they are doing and know how to polish a good idea and turn it into a great game.
Oh, and the final couple of levels were a little bit a of a surprise. I wasn't sure what was going to happen toward the end, but the change in mood and sudden decrease in difficulty of the puzzles was interesting.
Plus the ending was totally great :)
I still have to play ep1 and ep2 along with Metastasis! HL2 is a gift from the gods.
Oh, and I've got Bioshock to play at work. PCs are great.
No, They're Horrible!
#26 posted by Lunaran on 2007/10/12 19:30:51
that's why PC gaming is dead. didn't anyone tell you? you're supposed to be playing halo 4.
#27 posted by Zwiffle on 2007/10/14 23:30:33
So who is actually mapping for this yet?
Has anyone gotten their hacked Portal .fgd up and running? Or are we all waiting for the official SDK (who knows when that will come out?)
Hacked Portal Fgd?
#28 posted by necros on 2007/10/14 23:46:26
is that like the hacked thing to be able to mod for sin eps?
Same Thing For TF2 ...
#29 posted by Zwiffle on 2007/10/15 00:30:20
Oh My
#30 posted by - on 2007/10/15 00:45:05
(end credit song, spoiler)
http://www.youtube.com/watch?v=Y6ljFaKRTrI
Portal was the greatest gaming experiance ever. GLaDOS and the turrets and the companion cube are the greatest characters ever and they aren't even 'alive'.
Yeah, I Saw That
#31 posted by pjw on 2007/10/15 01:09:44
link to the temp solution, but I'm not bothering. I'm not in *that* big of a rush; I'll just wait for the actual SDK update.
Also, someone apparently got portals working in some variety of MP. You can see, shoot, and throw things through them, but if you try to go through, the game crashes.
Also, Valve will be selling plush companion cubes sometime soon. :)
The Song...
#32 posted by metlslime on 2007/10/15 01:48:36
the song was yet another brilliant touch. Reminds me of those cheesy "corporate anthems" that some companies have, which was fitting since the computer character had a sort of android-middle-management -marketroid vibe to her/it.
Also reminds me of that Jonathan Coulton song, "Re: Your Brains" -- http://www.jonathancoulton.com/mp3/Re%20Your%20Brains.mp3
Jonathan Coulton Wrote The Portal Song Too So Maybe That's Why
#33 posted by czg on 2007/10/15 03:26:46
Oh Really?
#34 posted by metlslime on 2007/10/15 04:49:46
well, then that makes sense.
#35 posted by tron on 2007/10/15 17:08:51
I fired up Hammer for the first time today, it was kind of comforting to see the familiar Worldcraft interface hasn't really changed in the past nine or however many years since they bought it. It was then extremely distressing when I remembered the Worldcraft interface is clunky as hell now I am used to Radiant. :(
So...
#36 posted by Shambler on 2007/10/15 22:14:50
Is Portal any good then??
It Will Make You Wet Yourself
#37 posted by Lunaran on 2007/10/16 00:56:08
in every direction
It's OK
#38 posted by Zwiffle on 2007/10/16 02:15:14
It's a ton of fun, but it's not as good as I thought (it's the only reason I bought orange box in the first place, but TF2 turned out to be lots of fun.)
Still, once they release the SDK expect a flood of maps for it.
#39 posted by necros on 2007/10/16 03:00:51
what i'm hoping to see is maps that are more about logical stuff than just shooting portals fast. as i replay this, i'm actually starting to warm to the idea of mapping for it. unfortunatly, i'll have to learn hammer from scratch. >_<
But Fortunately
#40 posted by starbuck on 2007/10/16 10:22:36
hammer is extremely easy and solid, if a little clunky, but hey, so's your mother.
New Func_titlegraphic
#41 posted by Fern on 2007/10/16 15:54:11
=0wn
Portal Is Awesome
#42 posted by Spirit on 2007/10/16 17:30:30
I got a crush on GLaDOS. Maybe we should drink a glass of wine (subtle hint that I am playing it using wine, hohoho) together and get busy.
Portal 2D Platformer In Flash:
#43 posted by metlslime on 2007/10/16 23:13:19
Thanks
#44 posted by ijed on 2007/10/17 02:16:15
For that metslime, now I know why eveyrone's raving about it.
If a flash game can be that engrossing then the real thing must be something special indeed.
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