Bernd And Hilla Becher Photography
#4267 posted by
mfx on 2020/10/29 17:42:34
Arecibo
#4268 posted by
Preach on 2020/11/10 22:31:03
Reference
#4269 posted by
madfox on 2020/12/17 23:04:21
I was wondering about a quake1 level I played over the years. It was called "Io" and was an absurdical large level of a spacecraft that tumbled down on the Mars moon. One had to collect several runes in a spherical astronomy lab.
I thought it was a map of mx or someone else but I can retrieve it only if I make a large jump in my archive.
Found It
#4270 posted by
madfox on 2020/12/28 20:23:15
after a large jump yes, it was called "TitanBeta5 / io" from MechTech and I'm surprised I can't find it on Quaddicted. Realy a top of the hat map, blew me sofar of my feet I would stop mapping.
:P
TitanBeta5
Large Helical Device
#4271 posted by bambuz on 2021/01/01 23:30:52
Ran into this while reading about fusion reactors. Everybody knows tokamaks, right? They're just toruses ie donuts. Many movies have used that shape.
Then there's the stellarator. Wendelstein-7-X is the most famous one, and it's somewhat twisty but still kind of like a Tokamak.
But when I saw the stellarator known as the Japanese Large Helical Device, I thought about the board immediately. It is bizarre.
Glamour shot:
https://de.wikipedia.org/wiki/Large_Helical_Device#/media/Datei:Large_Helical_Device_mirrored_(2725741289).jpg
More photos:
https://www.flickr.com/photos/whibiki/sets/72157626876262046/
#4272 posted by
Joel B on 2021/01/02 00:53:16
Looks like mfx gone wild...
Shooting High-Res Thermal Photos Of Iceland
#4273 posted by
mfx on 2021/01/02 19:03:09
Korovohrad Abandoned Coal Mine
#4274 posted by bambuz on 2021/04/17 11:52:57
https://imgur.com/gallery/WcI15oi
Check out the video in the comments on how the excavators moved - they actually walked.
(I'm sure this is lifted from some actual source but it's a nice overview.)
Giovanni Battista Piranesi
#4276 posted by
Poorchop on 2021/05/30 05:29:49
Alternate Realities
#4277 posted by
metlslime on 2021/06/19 02:54:06
"Top 100 3D Renders from the Internet's Largest CG Challenge"
https://www.youtube.com/watch?v=iKBs9l8jS6Q
It was a contest to create a 3D clip based on a simple animation as a starting point. These were the top entries. It's pretty cool, lots of neat sci fi and fantasy environments and characters on display.
@metlslime
#4278 posted by
Poorchop on 2021/06/22 21:29:17
A lot of those were pretty incredible. The toothpaste one had me cracking up. I loved the ones with enormous backgrounds and monsters. I wish that more games incorporated that sense of scale.
#4280 posted by
metlslime on 2021/10/14 01:58:37
Hit F11 To See This In It's Full Glory
#4283 posted by
Text_Fish on 2021/11/10 17:47:15
Text_Fish
#4284 posted by
metlslime on 2021/11/10 18:18:59
That is kinda neat.... but also gives me an idea for a game. Imagine each of those nested pictures as a "locations" in a point-and-click adventure game, and the only way to travel between "locations" is to zoom in or out to the next one.
Metlslime
#4285 posted by
Text_Fish on 2021/11/10 22:47:25
Nice concept, I'd play the hell out of that!
And Sed Died..,
#4286 posted by
madfox on 2021/11/11 01:03:22
First "Atlantis" games had this concept.
#4287 posted by
Text_Fish on 2021/11/11 10:11:56
I think I avoided Atlantis because it looked a bit too much like Myst, which bored the hell out of me in the 90's. I'd love to see the concept used in more of a LucasArts/Sierra style adventure though.
Inside A Cello
#4288 posted by
metlslime on 2021/11/22 21:08:38
This is everything a Quake map should be:
- unsettling/unfamiliar location
- strong use of light and shadow
- brown
https://www.reddit.com/r/classicalmusic/comments/qzdab2/inside_a_locke_hill_cello_circa_1780/
Spotted On Discord:
#4290 posted by
metlslime on 2021/12/27 10:31:15
#4291 posted by Drew on 2022/04/09 19:17:03