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Q1SP : Stark Monstrosity - Quoth 2
I have finished this massive base map.

Requires Quoth 2.1 to be installed.

Screenshots:

http://www.quaketastic.com/upload/files/screen_shots/starkmon1.jpg
http://www.quaketastic.com/upload/files/screen_shots/starkmon2.jpg

Download:

http://www.quaketastic.com/upload/files/single_player/maps/starkmon.zip

This map is about as big and detailed as I could possibly ever make a map without breaking engine limits. Its also proof that you can go slightly over the limit for marksurfaces and it wont crash your engine!

Quoth 2 point triggers have played a large part in making this possible.

Im sorry its not a non-base map, but hopefully you'll enjoy it, and I pledge to make a non-base map someday, after new projects are done.

Thanks Willem for your filehost at Quaketastic.com and testing slightly... (I think I forgot to put you in the readme... 00ps!)

Big thanks for those who helped, there are some great people out there who are very passionate about their art.

And thanks to Scampie.
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Bleh 
I tried that, I'm sure. 
Secrets. Can't Find That Dodgy Last One. 
grrrr..... 
Hmmm 
Must have typoed it.

http://www.quaketastic.com/upload/files/demos/sham_stark.dz

Skill 2
57:00
209/210
6/6

I really like the dodgy last secret, as can be seen in the demo. 
Shamb, Pleez... 
... upload a .zip, so I can see your dodgy secret luv.... 
Bad Secret 
yeah well from watching Negks demo I can say that the secret box of rockets up in the rafters is dodgy. You can grab the rockets without hitting the trigger (damn!)

Well I'll probably have to tweak it just for that (and maybe stick an intermission in as Preach says it wont add to the signon buffer)
then get Willem to replace the upoaded file (if that would be OK Willem?)

It wont affect demo playback though, or anything really.....

shit.

Heh - thanks for the comments guys, you're all too kind. I know the map aint perfect, theres some z-fighting in a couple of places and a couple of slightly miss-aligned textures here and there.

I recommend playing on skill 2/3 btw! 
Rockets Secret. 
Not only it's possible to grab it w/o triggering the secret(jumping near but not on the ledge), but I learned that you can actually land on the ledge and not trigger the secret all the same.

My dodgy secret is another one, anyway.... 
And, For F**k's Sake.... 
...please, upload demos in a widely used format. Zip compression is just as good as 7zip, with the added bonus of being usable by all. 
 
"then get Willem to replace the upoaded file (if that would be OK Willem?)"

Sure. Shoot me an email with the filename you want removed when the time comes. Might take me until the evening to get to it if it's during the week but I'm happy to accommodate. 
Tips... 
7zip files can be opened using WinRAR 
Any Other Tip... 
... for MAC users?

BTW, I have no problem decompressing 7zips(at home, not here on my MAC), but I wonder where is the gain in using means to share stuff that in the first place needs a very uncommon application ...

Sorry for the OT, guys, back to the map for that last secret... 
Tips2 
.. I think you may find a (win/Mac)rar.exe for Mac on the internet... google it !

If you want better compression factor: use dzip

For linux user, you have to find the source, and compile it... maybe with your kernel, reboot,and then cross finger it will work :P 
Macrar 
 
Just use ZIP guys. Honestly. 
Perfect, JPL, Thanks!!! 
... Perfect for un-raring .rar files.

.dz files are simply not recognized. Invalid format. 
 
"Invalid format."

DZip. It provides extra compression for demos so they'll fit onto floppies which is a very pressing issue in 2009. 
Heres A Mac Program For Dzip Files 
http://speeddemosarchive.com/dzip/download.html

(TBH I just googled "dzip", although I see that's not obvious unless you know dz is a format for a program called "dzip")

Anyway it says that there's a Mac version there :)

Another point, without wanting to start another long discussion about formats for compression:
I know 7zip is a great program and 7z is a great format, but I tend to use .zip for stuff nowadays because it doesn't require any messing, ats the most widely used format. And I know that the other formats have tighter compression, but the difference is not so great, the convenience outways the slight increase in potential file size. 
For Those... 
...who like downloading large files, here's an extra 4meg of zip bloat for y'all:

http://www.quaketastic.com/upload/files/demos/sham_stark.zip 
Thx, Shambler... 
...You're one sexy huggy bear.

And for the xtra meat, well, more cushion for the pushin', ain't it?

;) 
 
"the convenience outways the slight increase in potential file size."

Right, that's the crux of the issue for me. Saving a few hundred KB doesn't mean as much to me as being able to open the file without a hassle. 
Yes. 
I finding right click / open with dzip / extract to be a world-ending pain in the ass*


(* a bit like Willem's posts on here ;)).


Anyway, silent, it is me bumbling away for nearly an hour. Any tips on gameplay skillz, hit me with them. 
 
Not everyone is using Windows. 
Okay... 
That's fair enough, I've been using Dzip by default but these days it makes little difference. Zip it is. 
 
Sweet, thanks! I love watching demos and it sucks having to twat up every new map release thread with DZip whining. :) 
Wow 
1. the map

2. look here

http://www.7-zip.org/download.html
http://speeddemosarchive.com/dzip/download.html

(...) being usable by all.

Not everyone is using Windows.

(...) it sucks having to twat up every new map release thread with DZip whining

O_o

Umm, you do know how to install software, yes? If I do the whining, people say "Install Windows FFS" but if you do the whining, people say "Yes Sir, Mr. Mac user"?! 
 
We had this discussion before, is your memory that fogged?

gb: It does not run on modern MacOS. 
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