What Happened To The Rmq Project Anyway
#378 posted by
spy on 2014/09/12 14:57:11
is it still developing or abandoned?
Darn
#380 posted by
spy on 2014/09/12 15:34:14
that project had a great potential, atleast at level construction, i didn't like the new gameplay but the maps were topnotch
There Is A Large Map I Was Creating
#381 posted by
RickyT33 on 2014/09/12 17:22:56
I have been working on it, I plan to release it eventually.
What Was The Title Of The Map You've Been Working
#382 posted by
spy on 2014/09/12 18:25:57
another base map?
rj's are the most intriguing maps
gonna predict something e2ish
#383 posted by gb on 2014/09/12 23:02:31
> is it still developing or abandoned?
Episode 1 is not abandoned, but not claiming the RMQ name either. It goes under the name of "Rune of Earth Magic" but is currently in glacially slow development.
I recently started a fun remake of DM3 based on an old RMQ concept, btw. But I shelved it again because honestly I don't know who is gonna play it. I have a lot of shelved DM maps, not just RMQ ones :-(
My map sources are proprietary, except for the license I gave to the Schism project (ijed & co.)
If anyone should ever be interested in my map sources or code that I wrote (unlikely, I know), I am open to suggestions. I can be PM'd at various Quake forums.
Rune Of Earth Magic Is Same As Scout's Journey?
#384 posted by Yhe1 on 2014/09/13 00:20:43
Yhe1
#385 posted by gb on 2014/09/13 00:41:30
No.
- ROEM is a Quake mod like any other.
- SJ is completely unrelated.
I Mourn For This Project, But Look Forward To Seeing Any Releases
#387 posted by Tronyn on 2014/09/13 07:59:45
gb your stuff always looks amazing, that hexen 2 map and your e1m2 etc. I suspect both you and ijed are in a similar situation to me - in theory close to the end of a giant project, but the very size of it makes finishing it difficult. "If I could just unstick myself from this ancient game" indeed heh.
Maybe we should make a group therapy thread.
Nitin
This is about the 50th time this sort of thing happened.
This Is About The 50th Time This Sort Of Thing Happened.
#389 posted by
spy on 2014/09/13 15:28:14
Maybe you should get a group therapy thread
Really Now
If there's one person on func who needs group therapy, it's you.
And your liver.
Otp
#391 posted by
spy on 2014/09/13 15:50:54
i thought we were friends
Basically I Don't Mind 'bout A Group Therapy
#393 posted by
spy on 2014/09/13 15:56:16
at least i could've learn to speak the english properly
#396 posted by Yhe1 on 2014/09/14 10:02:20
The railgun for the RMQ projects as well as the Zombie Knights should be salvaged
And The
#397 posted by Spiney on 2014/09/14 12:25:02
vommitus
flayn zombie*
dividable tarbabies*
knight statues
flyers* (base scrags)
(* not in the demo)
You Forgot
#398 posted by
ijed on 2014/09/14 14:39:26
The exploding zombie.
Tarbabies I already rescued, expect the others one day in a distant, possibly dystopian, future.
No
#400 posted by
ijed on 2016/01/30 17:24:05
It's an interesting idea but if I get back into Quake for a big project it'd be to finish Schism, which is the spiritual successor to RMQ.
I'd definitely want to port the AD shotguns though.
But my schedule is booked for the next 18 months at least. First finishing Syrian and getting it to market and then my second kid is arriving.
Quake is still fun though so I'll probably put something small together sooner or later.
Going back to the train wreck of e3rmq wouldn't be much fun though.
It Was My Episode
#402 posted by
ijed on 2016/01/30 21:57:17
In RMQ. I built them fairly quickly but then got mired in retreating stuff that didn't need it and feature creep.