Map Name For Someone:
#3842 posted by
Shambler on 2017/04/17 15:07:28
A Magnificent Structure Of Unspecified Purpose
By Coincidence...
#3845 posted by Mike Woodham on 2017/04/18 12:11:15
...I have just been looking at this thinking "inside a large cave with lava flowing instead of water and hordes of zombies chucking gibs at the player as he tries to ascend the cliffs"
http://imgur.com/a/637Zc
Should Have Said
#3846 posted by Mike Woodham on 2017/04/18 12:12:24
It's in Disney (or was it Universal?) Orlando
Thanks
#3848 posted by Mike Woodham on 2017/04/18 13:35:09
After traipsing around umpteen parks and going on every ride I could fit on, and doing it all at least twice each day on 14 day tickets, and taking at least a million photographs, what was where becomes a bit confusing.
All I can say is give the Harry Potter 3D ride a miss if you have just had lunch - I for one will never play Quidditch again!
Noice
#3852 posted by Noice on 2017/04/24 14:16:29
Noice
Sorry That Was Me Btw
#3853 posted by
Kinn on 2017/04/24 14:18:52
I was gonna post a double noice in response to #3851 but I felt I really had to log out and use the name field to get the triple noice to really do it justice.
A Hogwarts Rebuild In Quake Would Be Epic
#3854 posted by
brassbite on 2017/04/26 09:05:50
It has been done Minecraft, but the main problem would be the floor plan. Aestetics could be ripped from the films. I bet that most of the necessary textures e.g. wood and bricks and stuff like that already exist.
Using His Work As Reference
#3855 posted by qekko on 2017/04/26 20:55:14
Overgrown
#3856 posted by anonymous user on 2017/04/27 23:00:26
Villefranche-de-Conflent, Pyr�n�es-Orientales Department In Southern F
#3858 posted by
Zwiffle on 2017/05/03 14:09:21
Vertical Gardens
#3859 posted by
negke on 2017/05/08 14:06:01
Imagine...
#3860 posted by
brassbite on 2017/05/09 19:50:17
... an abandoned underground parking lot as a Quake map. Apart from that idea being a lame setting in a corridor shooter, I think nobody has ever made Quake map with such theme. Anyone know of concrete-, asphalt-, cement-textures for Quake? I found some stockfootage as an example.
https://www.pond5.com/stock-footage/53645/underground-parking-lot.html
#3861 posted by
killpixel on 2017/05/09 20:39:09
I think nobody has ever made Quake map with such theme
I wonder why :P
In all seriousness, it doesn't get more boring than a
cement room with a few pillars. You could take this concept and make a little more interesting and fun: scale up the pillars like
the mines of moria or add tiered platforms strung together with bridges like the
ewok village.
I think something like that would be more deserving of your time and energy (and the player's, for that matter). Just my 2 cents.
If You Want Abandoned Parking Lot
#3862 posted by
Qmaster on 2017/05/09 22:18:45
Go play HL2 EP2.
#3863 posted by
PRITCHARD on 2017/05/10 02:22:55
Kingpin textures would work. You could make it slightly more interesting with liberal use of breakables. I would probably only include it as a section of a map rather than the whole thing.
Also cars are hard to make in quake so that'd be fun.
@ #3861
#3864 posted by
brassbite on 2017/05/10 07:21:39
I already figured that rebuilding a parking lot isn't so interesting so adding a surreal touch would be necessary. Maybe some satanic imagery to mark the territory of Quake. Maybe the parking lot is only the aestetic, combined with surreal architechture.
Just GIS For Brutalist Architecture
#3865 posted by
Kinn on 2017/05/10 12:57:03
if you want ideas for a Lovecraftian parking lot.