News | Forum | People | FAQ | Links | Search | Register | Log in
Inspiration & Reference
I just wanted to know if people had any links to good websites for either level design inspiration (photos, paintings, concept art, etc.) or just for architectural reference. We had a thread like this on the old qmap, but we know how much good that does us.
First | Previous | Next | Last
Map Name For Someone: 
A Magnificent Structure Of Unspecified Purpose 
 
That's Pretty Cool 
 
By Coincidence... 
...I have just been looking at this thinking "inside a large cave with lava flowing instead of water and hordes of zombies chucking gibs at the player as he tries to ascend the cliffs"

http://imgur.com/a/637Zc 
Should Have Said 
It's in Disney (or was it Universal?) Orlando 
Universal 
(^: 
Thanks 
After traipsing around umpteen parks and going on every ride I could fit on, and doing it all at least twice each day on 14 day tickets, and taking at least a million photographs, what was where becomes a bit confusing.

All I can say is give the Harry Potter 3D ride a miss if you have just had lunch - I for one will never play Quidditch again! 
--- 
UM! 
House Tower 
Noice 
Noice 
Sorry That Was Me Btw 
I was gonna post a double noice in response to #3851 but I felt I really had to log out and use the name field to get the triple noice to really do it justice. 
A Hogwarts Rebuild In Quake Would Be Epic 
It has been done Minecraft, but the main problem would be the floor plan. Aestetics could be ripped from the films. I bet that most of the necessary textures e.g. wood and bricks and stuff like that already exist. 
Using His Work As Reference 
Overgrown 
 
Villefranche-de-Conflent, Pyr�n�es-Orientales Department In Southern F 
Vertical Gardens 
Imagine... 
... an abandoned underground parking lot as a Quake map. Apart from that idea being a lame setting in a corridor shooter, I think nobody has ever made Quake map with such theme. Anyone know of concrete-, asphalt-, cement-textures for Quake? I found some stockfootage as an example. https://www.pond5.com/stock-footage/53645/underground-parking-lot.html 
 
I think nobody has ever made Quake map with such theme

I wonder why :P

In all seriousness, it doesn't get more boring than a cement room with a few pillars. You could take this concept and make a little more interesting and fun: scale up the pillars like the mines of moria or add tiered platforms strung together with bridges like the ewok village.

I think something like that would be more deserving of your time and energy (and the player's, for that matter). Just my 2 cents. 
If You Want Abandoned Parking Lot 
Go play HL2 EP2. 
 
Kingpin textures would work. You could make it slightly more interesting with liberal use of breakables. I would probably only include it as a section of a map rather than the whole thing.

Also cars are hard to make in quake so that'd be fun. 
@ #3861 
I already figured that rebuilding a parking lot isn't so interesting so adding a surreal touch would be necessary. Maybe some satanic imagery to mark the territory of Quake. Maybe the parking lot is only the aestetic, combined with surreal architechture. 
Just GIS For Brutalist Architecture 
if you want ideas for a Lovecraftian parking lot. 
Restaurant ? And A Tower 
First | Previous | Next | Last
This thread has been closed by a moderator.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.