Iteration,The Second Coming
#3644 posted by
mjb on 2016/11/12 18:57:50
Again I faced a massive overhaul on my map. Last time I took away 3/4 of the brushes...this time just an entire room has been altered from top to bottom.
It is a bit uncomfortable to knock down walls and base structural brushes but just like last time I am 5 times more satisfied with the result!
Do not be afraid to scratch that itch!
#3645 posted by
Mugwump on 2016/11/12 19:42:54
As long as we're satisfied playing it, you can scratch your itch all you like!
Bath Weir
#3647 posted by
Preach on 2016/11/12 23:50:10
Earthships
#3648 posted by
Mugwump on 2016/11/13 01:57:29
I almost signed up to help build a similar type of house with a team of volunteers one summer a couple years ago.
Wo-ow!
#3650 posted by
Mugwump on 2016/11/14 01:00:11
Whoever steps in there must have a death wish!
I Love Fog...
#3653 posted by
khreathor on 2016/11/14 17:11:10
I was walking to work today, from service station. Different route than I usually go (by car) and I stumbled across this piece of concrete, covered with fog:
http://khreathor.xyz/photos/concrete_fog_01.jpg
Modernist Tallinn Architecture
#3654 posted by
Zwiffle on 2016/11/14 17:14:46
Buildings On Bridges
#3658 posted by
Rick on 2016/11/16 14:29:08
Now I see where they got the idea for Kaldwin's Bridge.
Might also be a great idea for a Quake map.
Repairing The Graf Zeppelin, Over The Atlantic, 1934
#3659 posted by
mfx on 2016/11/16 16:53:57
Brutalist Lovecraftian Landscapes
#3663 posted by Killes on 2016/11/20 18:32:40
So, I was perusing some brutalist architecture and it somehow struck me as something that could fit quake 1 quite well, maybe applied to the idea of the ruins of the monolithic alien city in At The Mountains of Madness...
Artists interpretations of this city :
http://bit.ly/2fI8ScX
http://bit.ly/2gbhHdQ
http://bit.ly/2fdGZFP
and now the relevant barren cold brutalism :
http://cnn.it/2fRDXsp
http://bit.ly/2gaKxLI
http://bit.ly/2gyiTeZ
http://bit.ly/2fuwsXY
I can well envision being chased by fiends through such a landscape.
The simplicity of the brushwork could be a good base for a quick jam ?
Interior Design And Environment Art: Mastering Space, Mastering Place
#3664 posted by
killpixel on 2016/11/20 21:02:41
Holy Shit!
#3666 posted by
Mugwump on 2016/11/24 22:19:29
Pic #3 looks awesome! #1 looks like one of these 1970's video effects where one half of the image is mirrored on the other half, except someone really built this.