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Coding Help
This is a counterpart to the "Mapping Help" thread. If you need help with QuakeC coding, or questions about how to do some engine modification, this is the place for you! We've got a few coders here on the forum and hopefully someone knows the answer.
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@Preach 
is TE_EXPLOSION2 and such values, hardcoded?

got it, I see "Burst Of Particles"

is there a code number guide for palette colors? or I gotta count them manually?

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also something is up with ATTN_STATIC and such for sounds? I tried setting the attn value for a sound to like 5 or 10 but seems no effect? the sound seems to still travel very far? but if i set it to ATTN_STATIC the range is reduced 
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