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RAGE
The upcoming game from id Software.

http://www.rage.com/


RAGE Behind the Scenes
Warning, these seem to contain quite a lot of spoilers. :-(
Pt. 1: The Legacy of id
Pt. 2: The Dawn
Pt. 3: The Arsenal
Pt. 4: The Wasteland
Pt. 5: The Enemy
Pt. 6: The Sound and Art

Gameplay Trailers
Gearhead Vault Gameplay Trailer
Official Trailer - Uprising
The Well Official Gameplay Trailer
The Shrouded Official Gameplay Trailer
Gameplay Trailer - Dead City
GameSpot Stage Shows - Rage (PC, PS3, Xbox 360) - Pre E3 2011 Interview
Untethered Trailer

There are more videos from Quakecons and on random gaming sites but I could not be arsed to hunt them down.
http://www.bethblog.com/index.php/2011/06/13/e3-rage-roundup/

Other stuff
Gigantic screenshots at http://www.bethblog.com/index.php/2010/07/01/rage-wallpapers-now-available/
Normal ones at http://www.rage.com/media/downloads/

Collection of previews at the annoying bethblog (i was born in 1861!) http://www.bethblog.com/index.php/2011/08/03/new-hands-on-impressions-for-rage/

http://static.zenimax.com/bethblog/upload/2011/05/307200143.jpg


I wish I wasn't such a DRM-opposer and would throw away money for the latest greatest hardware. What about you?
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Megacatch22 
Cant go high resolution on large worlds because the filesize is enormous and on a small scale you dont really need it.
Rage looks good because the art-design work is great and its very polished. And Rage looks bad because the technology is less than optimal and a lot of detail went down the drain when they had to shrink all the textures. 
Interesting 
megalodon, reviewers are full of it. Always. Critics sometimes get it right, but in general anyone who is paid to write about a game objectively doesn't.

The 'Rage is crap' bandwagon got rolling on day one with the buggy release, that was quickly fixed.

I'll be getting it for myself for Christmas. 
Ps3 Demo 
i tried it, and i liked it a lot.

played the demo on hard and it wasnt that hard, but i did die a bunch of times [still not used to playing fps with a controller].

the racing was weird at first but still managed to get 1st. the texture pop-in was there on the ps3, but nothing to annoy me. i guess i'm used to it after playing a lot of unreal engine games that have a lot of it.

the game looks gorgeous on the ps3, and seeing pc screenshots it must be fucking awesome to see it running on one.

i'm still kinda scared of getting it though. i have two ati cards crossfired together [5670s, no money to upgrade yet] so i don't know.

maybe i'll get it anyway early next year. but i played the ps3 demo like 5 times already, but have they said that there will be a pc demo? its kinda dumb not to have one for it. damn you bethesda! 
 
i played with a single 8800 gt something. was no problem. so unless the ATI drivers still suck it should work.

for a demo you could always pirate it. more convenient than the drm anyways... 
I Tried 
it on a Radeon HD 6970M yesterday. It runs very smoothly, but sometimes there are white flashes where a part of the screen turns white for one frame. It's pretty annoying. 
Seriously. 
If you like the PS3 demo just get it on PC. It looks great, has a strong atmosphere, and plays just plain fun. No brainer imo. 
 
i always wanted to get it on pc, but was a bit afraid of all the weird shit going on at release [mostly with ati cards it seems]. i tried the ps3 demo because there is no pc demo. would have been a great way to see if i could run it with or without issues.

i guess i'll probably just get it anyway, since thats what i always end up doing :) 
I Had Rage On ATI At Launch (crossfire Too) 
And yeah - it was buggy. I hasd texture pop-in, and weird flags (I mean the actual decorative flags in the game were weird), but after a patch and some new drivers everything worked fine. The game runs super-smooth and looks purfect ;) 
Gah 
so i bought during the steam sale, and man it runs not so great. i have massive texture pop-in. and when i turned on the pc today to play some more, the framerate is like 20fps or something :(

the day i got it, i turned off crossfire and the game worked really well, except for the texture poping which somehow stopped the more i played.

so during that time the game was lost of fun. i really like it, but now the problems are back and with or without crossfire turned on, trying a lot of things i have found online nothing seems to make it work like that again.

it feels like using my old pentium celeron and trying to run doom3 with the integrated chipset! :D

:( 
Did You 
Update your drivers for your GPU? 
I Did 
i have the latest ones. before installing them, i uninstall the old ones and then use regcleaner & drivesweeper to clean whatever junk is left off from them.

one thing i did this morning, was change some settings on catalyst [i think force v-sync it was, i was too sleepy to remember] and the game runs really smooth, but still have texture pop-in, annoying but i can live with it. if it stays this way, then i'll be more than happy.

its kinda disappointing how blurry some look. like the engine popped the temp blurry ones and it takes ages or forgets to load the normal/high res ones. :( 
Use The Config I Posted Above 
 
Thanks Megaman 
while texture pop-in is still there, its not as intense as before. and the textures are sharp too. i think the frame rate goes from 60 to 40, but i can live with that. :)

still i'm kinda disappointing in id. witcher 2 runs without issues on high [not ultra or whatever the highest is called] and no slowdowns or any weird shit. 
New Patch Is Out 
http://store.steampowered.com/news/?appids=9200

and now you can get high-res textures amateur retexturing project style:

Texture Detail: Enabling Texture Detail will improve up-close texture quality by performing upsampling with adaptive sharpening.

ON OFF, ON OFF (HTML stolen from badboyquake, thanks)

Good old TomazQuake's detail textures seem better to me. Might be better in-game of course. 
Http://www.bethblog.com/2012/02/02/rage-campaign-edition-now-on-mac/#m 
Now that the PC update is out, we�re focusing our attention on getting the tools ready for release. When it�s ready for release, we�ll let you guys know. 
Had A Peek 
The texture sharpening doesn't really add much at all, and as it seems to be done universally to every surface you can end up with some strange artifacts on textures that should be flat colour, where the sharpening has brought up otherwise invisible pixels on the texture.

But, tools, yay! I guess :) 
 
So I just finished off the Shrouded Bunker, shot up some bandits and entered the Dead City using this patch. It works well for me, definitely seems to improve performance.

The upsampling didn't give me any slowdown at all - quite the contrary: with the other changes in this patch I'm running a good deal faster than before and can now enable GPU Transcode without framerate turning to mush.

Glad to see UBOs back. I've done work with Constant Buffers in D3D11 and they are a very worthwhile performance booster. In particular if you have a lot of uniforms to upload, using a buffer of some kind is substantially faster than uploading them one at a time.

I'm not overly bothered about the detail textures. They look OK; they're nice and subtle rather than overpowering and distracting you from the main diffuse texture (a fault many Quake engines that implement this can succumb to, IMO). 
NEED MOAR CONTENT 
 
 
before the patch, the game ran really well [thanks to megaman for the link to the different configs on the steam forums] but now, it runs like shit.

i had the game running without anti-aliasing and with v-sync on and it worked nicely, but this new patch makes it all run so slow. i can turn off v-sync and it goes becomes awesome fast, but the problem is that i get massive texture pop-ins :(

i still had texture pop-in before, but nothing that would be annoying like this.

and now i'm sad. i really liked the game, was on my second playthrough and now i think i'll stop. i think i have like 60hrs according to steam.

and the texture detail option makes everything look so ugly. sure it looks sharp, but too sharp. like going into photoshop and over sharpening everything. but thats just me.

i wish we could go back to a previous version, this is one of the reasons why i dont like steam sometimes. 
The Post Above Me 
was by me. :) 
 
but steam is just soooooooooo convenient!! 
Nak 
You can turn off the texture sharpening in the graphics options, just fyi :) 
If It Runs Slow 
Most likely your hardware just isn't up to scratch. Stop trying to max it out, dial down some of the settings, it'll work. 
 
i know i can turn off the tex detail :) but its not my pc that makes it run slow though. before the patch, everything was running well. no frame drops.

after the patch, its like the game runs under 30fps. if i turn off v-sync [which is what made the game run smooth for me], textures pop like crazy, and it takes ages for them to load too in some places. :( 
Try Cvar_restart And Then Not Using The Configs? 
 
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