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Map Jam 9999 - Contract Revoked / Quoth / Knave
Ok, it's time to start Map Jam 9.

Today is 15th anniversary of a great Contract Revoked episode. We all played it, we all love it so Contact Revoked map jam starts today.

Therefore you should use incredible Knave texture set and Quoth mod by Kell for your maps. Details in readme below.

Dark Lowecraftian atmosphere, epic castles, creepy dungeons, fleshy caves, it's all up to you. As long as it's covered with Knave textures.
For inspiration you can play Contract Revoked, Quoth, Lost chapters and many other maps tagged as quoth and knave on quaddicted.

Deadline is July 15th, so you have 4 weeks to make your maps.

Textures and Prefabs

Readme

Now go map!
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Cloudy With A Chance Of Gibs 
Awesome title. I love meat showers in Quake!

The skybox is randomly generated from this Space3d website. I needed help from Preach and Spike to get it working correctly in QS as the coords are non-standard. I know it's too late now but I could write up on how to convert these to the proper format if you are interested.

Anyone is welcome to use the skybox in a future level - an algorithm made it for me afterall. :) I found some nice fog in one of the Arcane Dimensions test maps (Map7?) and it works well with the skybox. 
Submitted My Map 
http://i.imgur.com/9A6tvUS.png

I never thought I'd get this done on time. It's been a hell of a ride. I hope you lot enjoy playing all the maps in this jam! 
@breezepp 
wow - it's stunning. 
 
Breezeep's map is a truly excellent one.
Looking good dumptruck! Really reminds me of Doom (in the best way possible).

My map is named Chasing Promises; named after the eponymous Breathless album but it's also a nice fit for the Contract Revoked theme.
The start map is named The Stars Turn And A Time Presents Itself which is a direct lift from a popular show these days but also fits Contract Revoked like a glove.

@Mugwump: I guess the jam will be released in the next few days or so; people are still tweaking their maps at the moment. 
It Hath Been Submitted... 
Just Finished My Library Ambience! 
Sent it to Dumptruck for mastering, waiting for him to send me back the result. 
 
My map is called The Tugging after a novel from Ramsay Campbell. I've always liked this title, and it's kinda fitting because there are huge gallows with corpses hanging off towards the end.
They are inspired from an actual place, the Gibet de Montfaucon, which used to be the biggest set of gallows in France in the late middle ages. 
More Like Todger Tugging Hurrr Hurrr 
 
 
Heh. Never heard the word "todger" before. 
@Haunter 
Awesome. I've never read Ramsey Campbell but I know of him.

Glad I asked for the stories behind the names. Great stuff guys. 
@mugwump 
I emailed you back. 
@dumptruck 
Re-sent, should be fine now. 
#324 
Got it. Is this going to be looped for a sound entity or used as a music track? I can loop it if you'd like or just leave it for you to do. 
That's A Question For Skacky 
That is, if he decides to use the track... 
 
I'd like to hear it first. :P 
Jam Poster ? 
Will there be a nice poster of all the maps in that jam ? Would be cool ! 
Library Ambient 
dumptruck gave me a listen. I thought it was going to be an ambient track like the one you did before; this is more suited for an ambient_genericpurpose/play_sound. It's good stuff though, but I don't think I'm going to use it for this map.

Something that would work is if you took snippets of that track without the background hum so they can be used as one-shot sounds, much like how the wood creaking works in AD. 
Post It! 
I'm too impatient to hear that. 
The Infinite Library 
I was just about to post the download link. It comes in two versions: normal and volume reduced by 6db (I thought the normal one was a bit too loud ingame). It's OK if you don't use it, I'll find a use for it anyway. Told you it would be more suited to a full library map! ;) The idea behind it was that the writing sounds you hear are actually invisible ghosts of ancient copyist monks who follow you everywhere through the map, hence their constant volume. The hum/rumble (humble?) was for extra eeriness.

I could upload the multitrack if you want to make point ambient sounds out of it, let me know (it won't be mastered, though). Or you could DIY - the samples I used are listed in the readme below, though I modified them.

If you, or anyone else for that matter, decide to use it anyway, please add this to your readme:

MUSIC:
Filename: trackXX.ogg
Title: The Infinite Library
Time: 4'26"

Composed by Guillaume "Mugwump" Perez a.k.a. The ?uestion Mark.
Mastered by David "dumptruck_ds" Spell.
Released on 07-27-2017 under Creative Commons license CC-BY 4.0.

Samples used from freesound.org:
book-close-03 by koops
flipping-through-pages by vladnegrila
psani-brkem by 6polnic
readingroom by bulldozia
room-tone-large-room-library by lwdickens
turning-book-pages by et-graham
writing-with-pen by jasonelrod
writing-with-pencil by jasonelrod

https://creativecommons.org/licenses/by/4.0

You like The ?uestion Mark's music? Explore more!

https://thequestionmark.bandcamp.com
https://soundcloud.com/the-question-mark
https://www.indabamusic.com/people/thequestionmark


As before, replace the XX with the track number of your choice and rename the file accordingly.

PS: Sign of Koth wasn't exactly ambient. This one is. 
 
Yeah when I say ambient track I meant background music. If you have something lingering around that's similar to and a bit slower than Sign of Koth I'm game. I really really like Sign of Koth but it's not really suited for the map (might be a bit repetitive given how big the map is). 
 
If you have something lingering around
Sadly, no. I have bits and pieces of unfinished tracks but nothing completed, or even close to completion yet. If there's something on my Bandcamp that suits your needs, I could ask Dumptruck to give it a quick mastering polish. There's a 5-ish-minute drone section in To Infinity & Back that I believe wouldn't sound bad in Quake. 
By The Way, 
is anyone actually using (or planning to use) my first submitted track? 
Infinite Library 
Sounds like it might be an interesting ambience for a small area, maybe the start map or something that isn't actiony. I wouldn't personally use it for a full map. 
Well, 
if the start map is libraryish enough, it'd be fine by me. Who's making it again? 
That Track 
may work well as an ambient for my final area 
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