#26 posted by
Spirit on 2014/09/01 22:34:33
Finally played it again and found the ending this time. Very nice! It's a base map so I can't like it too much, also the open layout was not for me. The gameplay was well designed and some setpieces were really good. I liked the dirty windows and quake2ish architecture in some places. Looking forward to your next maps!
Demos:
http://www.quaketastic.com/files/demos/gravelpit_Spirit-normal.dz
Technical stuff: Some ogres were stuck in their places. You don't need to package the pts file, that is just used when VISing.
You Vis With A .pointfile?
#27 posted by
mfx on 2014/09/01 22:43:26
Interesting..
#28 posted by
metlslime on 2014/09/01 22:53:36
Prt is for vising, pts is the leak file
Died Near The End
#30 posted by
Drew on 2014/09/03 06:58:44
As has been said
lighting is garish and texturing is all over the place. The architexture is crude but endearing.
The gameplay is fucking amazing, there is a strong sense of cohesion despite the clashing texture sets.
I'd never played the tf original, as the demo I'll upload... eventually... will prove.
Thanks for this map, looking forward to future maps, and to replaying this one
Run
#33 posted by Orbs on 2014/12/18 01:17:58
.01 and a bunch of places where i lost it but time for bed :)
http://members.upc.nl/verorber/demos/j1_orbs.rar