Like
#26 posted by
ijed on 2011/07/03 18:47:49
HL1 then.
Also, there is one that requires submerging..
Found Them All
I already played the secret map though so cba to look for the secret exit in map 5 (if there's one).
Very well done pack, negke. Now where's mappi3?!
#28 posted by
necros on 2011/07/03 19:53:59
Originally, if the player entered the level with the runes, there was a script that made it look like the enforcers knocked him down and stole the runes (black screen, sounds), but that didn't work out.
your haxoring knowledge is quite profound if you even considered doing something like this. o.o
Don't Encourage Him By Saying He Is A Cool Hacker!
#29 posted by
Spirit on 2011/07/03 20:31:51
Necros
#30 posted by
nitin on 2011/07/04 03:21:01
yeah I thought the same thing when I read that :)
#31 posted by
necros on 2011/07/05 07:50:09
oh, one good thing about runes reappearing in the the ritual map is it lets you know you messed up and didn't get whatever the first runes were for. :P
#32 posted by negke on 2011/07/05 10:18:06
The secret exit is in that very map - it replaces the regular exit. After killing the boss, a centerprint tells you about it. It's pretty silly that I didn't make that information appear in the fifth map already, or even when picking up the last rune in the fourth.
It only comes so late to avoid unbalancing map5 and 6.
Great Pak
#33 posted by
madfox on 2011/07/17 22:46:40
Yes, really love it!
Found myself hicking up a solid megahealth in search of defense to an ogre that turned out ot be a superexplosive, but nevermind.