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Nehahra
I've found that adding to the Obscurus thread for Nehahra related stuff is moderately depressing, so with some substantial Nehahra releases in the future, I thought it best to give it its own thread.

This is the place to voice any comments or suggestions on Nehahra, as it is being revamped and the final official episode of the main Nehahra/Quake storyline is in development.

Progress in that department can always be found at:

http://www.planetquake.com/nehahra/revamp.html

It would be especially helpful to mention any bugs noticed when trying to play and/or map for Nehahra. Chances are I'm aware of it and have rectified it or intend to do so.

Suggestions for new features are welcome, even though there's already a truckload of those in the game (not to mention a lot of cleaning up -- where possible -- of wonky setups to certain features). Maybe I'll share some that I didn't share on the revamp page on here in the future. For the most part, once the release happens including the Devkit2.txt, a mapper with the intention of making a Nehahra map will have such a broad range of freedom and options that it might well result in them being committed to a local sanitarium.

Speaking of that, if anyone is working on a Nehahra map or episode that I don't know about. Clue me in. You can count on my interest. I know of several already.

The ones that I do not know the current status of are:

http://www.donut.prima.de/skyneh/skyneh.html

(what happened to this?)

and

http://www.glassman.mistral.co.uk/gmsp2pics/gmsp2pics.htm

(Glassman needs to answer his emails!)

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I think I'll have spent enough time away from Q & Nehahra to come back to it freshly and w/ enthusiasm.

i've found this helps a lot sometimes. :)
looking forward to neh2. 
 
yes looking forward to neh2 also!

hope that this realease give me also some motivation to map something :( I've been a lazy bitch to...

real life eat me all the time and the few I got, is for rest 
 
So it's *late* May, but it *is* May. Now I have the time to blow cobwebs off everything ... not to mention play Quake for the first time in a long, long time. :) 
Edict Zero 
btw, congratulations on finishing the first season, it was really amazing! great story, sound design, voice actors.. I'm new to audio dramas but just started listening a month or so ago and was hooked. 
 
Thanks! I appreciate you saying so! I'm looking forward to Season 2, but I'm really going to enjoy my vacation in the meantime. For the sake of what's left of my sanity :] 
Way To Push My Quota 
I gave this a try today and listened to the first five episodes while mapping. Totally agree it's great. Very professional with excellent voice actors and production quality. Good use of sounds and music (though basically a NIN commercial), and interesting story. I'm definitely goind to listen to the rest as well.

It's amazing how varied the characters are, given the low number of people involved. A few voices sound fairly familar, though it might be conincidence). I'm impressed by your voice acting skills, all the different styles. Socrates is the one of the best, heh. And there I was expecting everyone to sound like Phil...

Not sure if I missed this or if it's explained only later on, but I didn't quire get what Edict 1, 2 and 3 are exactly. Some government organizations + with a bit of conspiracy or something? 
 
yeah, I didn't quite understand what edict 1/2/3 were either. Partway through the season I found this glossary page here that explains them and gives a little more backstory (it's "non spolier"):
http://edictzero.wordpress.com/glossary/ 
Ah, I See 
Thx. I also just noticed there's a short info text on the right of each page which briefly outlines the setting of the series. I just started listening without checking for background information. 
It's A Bit Like A Sci-fi Twin Peaks 
 
 
I'm glad you dig it, and there were listeners back in September--when the show premiered--who were fuzzy on the "edicts". That's why the glossary came into being and that seemed to have been an enormous help in avoiding any confusion. 
 
How's nehahra 2 coming along? 
 
There was never a Nehahra 2, only an added episode. I have no plans to work on it now, not in the near future, maybe not at all. The old days of Neh development were nice, but after that, it became ridiculous. Every little thing I ask for from anyone seems to be a terrible inconvenience to them. I ended up having to do a range of things that were simply not my department, and even now, when I asked for feedback on maps from someone I trusted, it is going on 3+ months and they still haven't ... gotten around to it.

And that, my friends, is *it*.

If no one else cares, I don't care.

I'm done.

Game over.

I apologize if that bums anyone out, but I did all that I could. I don't have any tolerance any more for excuses, laziness, half-hearted attempts, etcetera. I'm done.

To hell with it.

Now I'm back to producing audio.

Window of opportunity has closed.

C'est la vie. 
 
Guess you asked the wrong people mindcrime... many of us are dieing for some new stuff of nehahra.

I'm always up to test if you need! 
 
Aw shitballs! How much new content was done? Maybe you should just release it with what was done, instead of trying to complete a whole new episode? Unless you've just got a whole bunch of half-done levels. 
This... 
is unfortunate :( Especially if it is this community that let you down. There are still Nehahra fans here that would love to see more from you in any way, shape, or form you can release it. Hopefully, you can get the support you need to get this episode going again. Thx. 
 
Eh... I needed a vent, because--if you can't tell--the way things almost always go when it comes to the development of this, and other people ... just pisses me off.

The original development of Nehahra was one of the best experiences of my life. The related stuff that came after : the most irritating, and insane, and ridiculous...

Nonetheless, it will be a little while yet before I can get back to it. (sigh) I probably *will* get back to it, too, because I'm hopelessly mashochistic like that and leaving things unfinished evidently bothers me on a level that it does not for some others...

When the time comes, I'll come here and solicit folks via this thread, as one final last ditch effort.

Hope that sounds good. 
I Think That Would Be The Best Way 
I honestly cant see why no one would respond to a call for help if you posted it here. 
I'm Up For It. 
For any need within my range of capability (like, making coffee, cleaning the floor, taking Shamblers out for a dump).

Nehahra is too good, and your dedication too deep to let this chance slip away.


P.s. (seriously, I can test if you like) 
But Sir 
Pretty sure some of us offered help in this thread a while back. Do we have to wear skirts and wigs for you in order to notice?

Apparently we didn't lick your feet long enough. The bottom line is, you either want to do something or you don't. You seem undecided. 
 
he is stick to is "old internet friends" I guess :\

Bal, czg and others...

I think things shouldn't be rush, many of us in here don't have the skills of the names above(me at least), just want you to know mincrime that when u feel comfortable to ask for help to other's we are still here!

:) 
Just To Clarify 
ahhh I'm not pointing to Bal or Czg was just a exemple of some people that worked in nehahra and did a awesome work in the maps! 
 
I have trouble stepping out comfort zones, because I don't like feeling precarious and out of control, but ... I think it's evident that I wasn't very comfortable, secure, or in control on this front, was I? No, not at all.

In Mid-October-Late-November, I will put the files together and have documentation in order. Then I'll upload them somewhere and make the files available to anyone here who wants to download them, playtest, etc. And anyone can then send feedback, suggestions, and whatever else via email, through a certain time period I'll establish (several months likely), and then ... in theory... I'll have the wealth of feedback, a better idea what needs to be done/changed for monster/item placement, the hitlist of bugs to squash, etc, so I can resume in an orderly, effective way... and get this thing done.

In the end, it's a gift to the community who will inherit it and do what they will with it. And it's a gift to me, because it will be over. We can hope it will work out for everyone. 
That Sounds Like A Plan 
:) 
Midcrime 
Maybe the people involved years before have also some changes in their own life, like not being anymore student, having a jobs, kids, wife, etc... and all this eat a lot of your free time.
I guess these "lazy" guys you are mentioning just changed their priorities, and you know what, it is obviously normal and it is life...
And I know what I am talking about as I am not mapping so often as I would like compared to some few years before...

Anyway, I really hope you'll find a new team to achieve a nehahra 2, really ;) 
 
JPL : I was venting when I referenced laziness, and it's a relative term (too often I expect other people to be like me : an almost inhuman machine that never stops and ho-hums, one locked on a track of principle, one that plows through everything like a brute force of nature if it has to. I'm aware of what's normal, and I expect other people not to be that. I expect them to be better ... even if that makes them as screwed up as I am. It's a folly of mine. And it's really off-topic, so I'll end it there. Bottom line: I'm aware of human dynamics and how lives gravitate. I was just venting.)

Anyway, as I said before, there's really not that much left to do. Maps are done. Architecture, ambience, etc. Almost all (like 99%) of the placement is done, even though it might need some rethinking on some maps. It's really right there on the line of a beta testing stage. That's what makes it a little maddening. The hard work is pretty much over. It's at a feedback and troubleshooting stage.

As soon as I can properly document everything in a proper devkit, you'll see.

I regret that I posted a repy on the matter though. I've been in a hell of a mood. Apologies. 
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