We put out a video today:
https://www.youtube.com/watch?v=WPWm7EiNIDA
Zothique helped out by providing a CRT.
He also made the following comment:
Its no interpolated, just at this res, the low frame rate is not noticed!
You'll notice the Scrag and the Ogre moving very smoothly though. This was filmed in WinQuake Mark V and I don't remember if it has interpolation implemented.
Does that make sense? The low framerate of Quake combined with a low refresh rate of a CRT combined with being recorded on a mobile device somehow gives the illusion of smooth movement?
And does that imply that on older devices, even in the default engines enemies would appear interpolated?
Please help out my tech illiterate brain.