Here Come The Thief Saviours
#31992 posted by anonymous user on 2021/09/08 07:42:50
@FranckySnow
Looks cool. Please do share when it's ready.
#31992 Shut The Fuck Up
#31994 posted by anonymous user on 2021/09/08 23:18:05
Its an Old game and these Mods are Free !
#31995 posted by anonymous user on 2021/09/08 23:40:50
Get FortressOne !
#31997 posted by anonymous user on 2021/09/09 04:49:52
Qlaunch Faster Stronger
#31998 posted by FranckySnow on 2021/09/18 15:11:31
The project is still progressing to make it available to all I had to protect my ftp, encode and encrypt the archives.
The only way will be to use the script.
If you want the mods the user will have to go through the sources like Quaddicted the links will be displayed on each mod in the launcher.
The launcher will allow you to install the mods one by one to save space.
If one mod is dependent on another, it will install the dependency on you.
I return work on.
It's Called The Quake Injector Dumb Ass.
#31999 posted by anonymous user on 2021/09/18 21:10:20
For The Child
#32000 posted by Franckysnow on 2021/09/18 23:41:13
"It's Called The Quake Injector Dumb Ass."
ok child i know quake injector. But I think you're too narrow-minded for me to explain more about why I'm doing this.
Finding Developers For A Game In The Quake Engine?
#32001 posted by syrupwaffle on 2021/09/19 02:14:16
Hey. I'm a bit of a new face in the Quake community, so I'll briefly introduce myself. I started modding Quake about 2 years ago, slowly but surely learning QuakeC. I'm building up a good template for a game (which if you frequent the QM Discord server you might have seen) for usage in a first-person-shooter project similar to Quake. The problem is, I don't have proper 2D art skills, or level design skills. I can only model weapons, props, and code. I wanted to know where could I find other developers interested in such a concept that would like to work with me on a commercial game.
MarkV FPS Issues
I can't seem to make the game run above the default 60fps even after fiddling with console commands. What am I missing?
#32001
#32003 posted by
MrKilles on 2021/09/21 10:48:55
They been swallowed into various blackholes. They might emerge, "when it's ready" etc.
#31834
What happened to Rick Lipsey?
Anyone have a clue? He hasn't left any means of contact behind.
Quake Injector QT
Interesting alternative to the Java version. Have not tried it.
https://www.quaddicted.com/forum/viewtopic.php?id=948
Screenshot
Quake 1 Is Free Open Source Game
#32006 posted by anonymous user on 2021/09/25 00:19:23
anyone who hate decompiler is retard!
#32007 posted by
mh on 2021/09/25 00:35:52
Quake 1 is actually not a free/open source game.
The engine, tools and some of the content may be GPL-licensed, but Quake 1 is very much a commercial game. That's even in the readme from the original engine code release.
https://github.com/id-Software/Quake/blob/master/readme.txt
All of the Quake data files remain copyrighted and licensed under the original terms, so you cannot redistribute data from the original game...
People really should know what they're talking about here. Free software zealots should know that Quake 1 is what it is, not what they'd like it to be.
None of this is to say that decompiling a progs to learn from it is a bad thing. The Quake re-release was clearly intended to be hacked on by the community.
Remind Me
#32008 posted by
Text_Fish on 2021/09/25 08:02:55
why people are allowed to post anonymously here? 90% of anons just post offensive nonsense.
#32009 posted by
h4724 on 2021/09/26 14:49:34
90% of anons on this site are one person.
Be Aware..,
#32010 posted by
madfox on 2021/09/26 15:02:58
You'really not a foreigner.
If so
You won'the get in.
H4724
#32011 posted by
Text_Fish on 2021/09/26 15:46:00
Oh really? I do often wonder if it's a known member of the community who simply doesn't have the balls to post under their normal identity, but I hadn't considered that it might (nearly) always be the same coward doing it.
#32012 posted by Franckysnow on 2021/09/28 16:33:29
I post without an account, it does not mean that I am toxic. Internet and filled with brainwash. you just have to ignore them.
#32013 posted by AN on 2021/10/09 20:31:57
is there a halloween jam this year?
#32013
#32014 posted by
gila on 2021/10/10 08:07:51
Seems like it's coming. It's in development at the moment.
There Is One Underway On The Quake Mapping Discord...
#32015 posted by
generic on 2021/10/10 13:40:36
Halloween Jam 4: Quakeslyvania
The time is upon us again! Sharpen your stakes, ready your garlic and try not to scream as we make spooky levels for Arcane Dimensions!
Mod: Arcane Dimensions 1.8
Get it here:
https://www.quaddicted.com/reviews/ad_v1_80p1final.html
Gameplay Theme: Metroidvania, use the new permanent upgrade items for map progression! Blast Belt, Jump Boots, Lava Shield, and so on.
Map Prefix: hwjam4_authorname
Submissions: fairweather DOT design AT gmail DOT com, or fw#1312
Resources: Anything you'd like! Keep it spooky, or check this shared media Drive for assorted stuff:
https://drive.google.com/drive/folders/1-s5DRShruSjRzKIrAyome-gDWw6ZL9YJ
Deadline: Roughly 28th to 28th
Countdown:
https://www.timeanddate.com/countdown/halloween?iso=20211028T00&p0=57&msg=Halloween+Jam+4&ud=2&font=serif&csz=1
#32016 posted by AN on 2021/10/10 20:31:16
sounds awesome!