Cocerello
#25 posted by
Mandel on 2014/09/08 17:04:29
The intermission camera pointing in the wrong direction is an old issue and happens while playing demos only.
There are even utilities to fix demos which have the issue.
Ifix found here:
http://quake.speeddemosarchive.com/quake/downloads.html
Or ConvDem by Bengt Jardrup:
http://user.tninet.se/~xir870k/
Hey Coce
#26 posted by
Drew on 2014/09/09 04:41:30
Which engine did you record them with?
MFX Same Question. ReQuiem?
#27 posted by
Drew on 2014/09/09 05:04:34
Supplementary question - how can I tell which engine to watch in besides experimentation?
QS Drew
#28 posted by
mfx on 2014/09/09 07:15:14
Supplementary question cannot be answered by me. Experiments seem to work.
@Mandel
#29 posted by Baker on 2014/09/09 07:23:48
The engine Enhanced GLQuake has the intermission camera fix for demos.
Every engine should implement the fix.
http://forums.inside3d.com/viewtopic.php?f=3&t=5492
Used Quakespasm 0.85.10
#30 posted by Cocerello on 2014/09/09 14:36:14
For all the demos
BUMP
#31 posted by
Drew on 2018/08/08 05:34:56
just watched mfx's demos, 4 years later.
I feel bad now, because you really slogged through this thing hahahaha!
Thanks for your persistence mfx, was fun to watch.
BUMP
#32 posted by
Drew on 2018/08/08 05:34:56
just watched mfx's demos, 4 years later.
I feel bad now, because you really slogged through this thing hahahaha!
Thanks for your persistence mfx, was fun to watch.