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Fresh New Quake Textures Discussion
Alright, so I re-installed Worldcraft and loaded it up for the first time in 6-7 years. Looks pretty basic, I'll get the hang of it pretty quick again.

Problem is I have no textures. And if I remember correctly, i've never made a single map using ID textures. So, are there any awesome new textures out there for Quake that people want to see used in a Q1 map? I'm thinking anything that isn't base. I want to do something metal or gothic like Autumn Haunting, only bigger and more epic. Oh and what compile tools do we use these days? I installed Worldcraft 3.3 with the Q1 adapter. Is that hip now?

Oh ps. I redesigned my website, now hosted at http://www.electricescape.com/etherealhell

Telefragged/Atomic Gamer are cocksucking sons of bastards that deleted my site long ago because 'apparently' I had porn on there. They won't reinstate it.
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Hmm 
Yes. Yes I would. Same goes for any old mapper returning (with the possible exception of headshot deciding to make a new map). And in specific reference to ELEK; knowing him he'd have expected me (or someone else) to kick off if he'd done this...

In fact, it's actually less excusable when it's someone who's been around a while, they should know the standard etiquette for func, including the purpose of the GA thread.


Oh, and the bullshit about 'any legendary mapper' can fuck right off. While I respect Kona's work (along with the work of many, many designers over the years) that does not mean he deserves any special treatment.
I'm not sure what the difference is around here - The difference is that if a random newbie has to obey the rules, so does the most seasoned veteran. It's not one rule for us another rule for the many, it's called equality. Try it rather than acting like a blind fan boi hero worshipping your personal jeebus. 
You Just Jealous 
 
Hmm 
Oh, and couple of other points just occurred to me;

You seem to be labouring under the impression that anything that is an 'interesting piece of information' deserves it's own thread.


Unfortunately this is not the case, the discussion threads are for... well... discussions. Topics where various viewpoints can be expressed, discussed and debated till either a conclusion or nonsense is reached. Films, gameplay theories, largescale memes, those kinds of things.

Now obviously this thread is far from that, it's a basic question/answer (in fact, a question/answer that is less than 150 posts previous in GA), something that is far more suited for mapping help or general abuse, which I'm sure Kona will accept and take into account in the future.


However, you seem to be arguing that the return of formerly retired mappers is somehow a discussion topic. This makes no sense to me, there is little to discuss (other than ego-feeding, etc) in this, making it unsuitable to a discussion thread, but maybe a news thread would be suitable. It is after all a piece of information to be disseminated amongst the users (a la other news posts).

Thing is, I doubt that even you would argue that a piece of news that contains no new releases (maps/textures/code/wha'ever), no links to a potentially beneficial resource and frankly little of major import deserves to be in the news listings on the front page...

Which brings me back to my point (which you seem to disagree with, although I've yet to see an argument supporting why this is);

This belongs in mapping help or general abuse. 
 
WTF nonentity?

Ethereal Hell is back!
This is worth a new thread, imho.
(Great design, btw...) 
Errr... 
no links to a potentially beneficial resource

nonentitiy,
Ever visited Ethereal Hell before? 
Hm 
maybe a news thread would be suitable.

oh really? 
Hmm 
Ever visited Ethereal Hell before?

Well since you mention it... Yes, since back when it was that evile flash abortion Shambler hated so much. And taken from the current front page;

Welcome to Ethereal Hell, the homepage for level designer Shaun [Kona] Ross. This website is an archive of my legacy on Quake, Quake2, Quake3 and Half-Life.

Archives of an author's own maps that are already hosted on other sites aren't really 'potentially benefical resources' now are they?


And while I can see how you'd think;

Oh ps. I redesigned my website, now hosted at

was the focal point of the thread, especially given that the title is "EH gets new host"... Oh, wait, no, it's "Kona Needs Quake Textures". You see why I might be slightly confused.


Oh, and as a final note, the potentially beneficial blah line was talking about things being valid for news submissions. Not discussion threads. This is a discussion thread.

Feel free to actually understand my point before you respond to it again. Or then again, not, the counter arguments are so much easier this way. It's your call. 
Hmm 
oh really?

ya rly.

Now stop quoting me out of context ;p 
Bananas. 
 
Holy Crap 
are you having a bad day?

anyway I thought I'd contribute something to the thread while it's actually a thread (if it isn't, I can't help that).

[Kona], I'd recommend not using pure Kell (kdmtex, apocrypha, knave) textures, as, awesome as that theme is, I actually think by now it has been overdone. However there are tons of good textures in there. Maybe try combining it with something else (Sock Egyptian which comes with WC, or Heretic 2). I recommend Heretic2.wad, it's underused and it's interesting.

There are some good modified metal textures, but they're mostly in DM maps (and House of Spikes).

Yeah I remember original Unforgiven - lol, good thing you released your maps! My main map for unforgiven has 650+ monsters and tons of little bugs. I'll get to fixing/finishing it after Arcanum.

For compile tools, and engines, make sure to get aguirRe's Quake stuff. THE most helpful set of mapping tools EVER. Compilers/engines give you stats on everything - what limits you're breaking, exactly what problems the map has where - incredibly useful. Without these tools, epic sized maps would probably be impossible. 
Hmm 
Not really, I just posted 4 (imo fairly accurate) words and got the flame icon in response. I generally take that as a cue to start shooting... 
Nonentity, 
Archives of an author's own maps
Ever clicked on 'Reviews' 'Ratings' or 'Level Of The Month' links on EH?

If not, you should go there.
Reading is good to calm down when throwing such a tantrum.

Btw, enough 'discussion thread' for me right now! ;) 
I Hate You Nonentity 
You have ruined my day with your trivial preciousness.

This should have been posted as a discussion thread. There is a lot to discuss here. Kona is back and he is asking US for help, as well as re-introducing his website.

Well, whatever. He wants to have a discussion about it. Not about you defending your argument that he should have posted this in GA. Why dont you get a job as an old tired history teacher (female) or something. Go and buy yourself a really thick pair of glasses an sneer at bored little children. I would love to play you at chess. :)

Kona - I would use the tools provided with the Quakeadapter. Unless you want coloured lights in which case I would find the latest version of Tyrlite. Also AguirRe's modified GLQuake is really useful for bug finding.

More at http://user.tninet.se/~xir870k/

(AguirRe's site) 
Also 
I think WC3.3 is hip, but may dont and prefer Radiant or something. Not sure. Also that BSP editor is meant to be pretty good nowadays. Or the recent version of QuArK. And someone said OGIER. Dont know what that is. 
Hmm 
Stop. Quoting. Me. Out. Of. Context.

And Ricky, the reason people get disciplined in school is that children tend to not understand rules. The same applies here, with the exception that I assume the majority are old enough to be aiming for something slightly above childish disregard for etiquette...

And yeh, this still shouldn't have been a thread, as proven by the fact that it's pretty much the quaddicted archive link, the aguirre tools link and a discussion about what should be a thread... 
Hmm 
OGier, lit, the one who is more OG (Original Gansta) 
Lol 
well I've enjoyed this thread. 
Title Should Be Changed: 
nonentity vs. Rickyt23 thread

For what it's worth there have been some really pathetically shit discussion threads, can't say I'm bothered by this one.

And it did make for some interesting comments. 
Oh, Yeah 
Welcome back [Kona], look forward to your new maps.

Site redesign looks pretty nice. 
 
Nice site design, though it's just weird to have images for heading text just so you can use some font you like. But then again, many sites do it.

Are you going to start reviewing again? 
 
Gosh this thread took off. Thanks for the recommendations. That Quaddicted wads page is awesome, I'll download all those.

Those Speedy textures look good too. Some awesome industrial levels could come from those.

Cheers for the website compliments :)

Metlslime: i'd love to still do reviews if there was 48 hours in a day :P Sometimes I wish I didn't have to bloody eat & sleep, it's such a waste of time.

Nonentity: I don't know who you are, or what you've made for the community, but this thread is about discussing the latest textures or textures that haven't been used much and players want to see. Sure it'll benefit me, but it can benefit many others aswell (which is what I intended). If I named it "Textures Discussion" would you be complaining still? I don't see any other texture discussion threads, and I'm sure one is more beneficial to Quake level development than 'drunk thread' which has over 300 posts. Anyway, it's just a thread. Who really cares?

Now admit it nonentity, I'm your personal jeebus too. Hail to me :P 
*popcorn* 
 
Hang On A Minute... 
Nonentity
#7 posted by Lardarse [62.31.165.111] on 2008/08/19 16:57:32
I think any legendary mapper (or near legendary... I'm not sure what the difference is around here) returning to mapping would be threadworthy. Would you really complain if it was someone like ELEK?
Hmm
#8 posted by nonentity [87.194.146.225] on 2008/08/19 18:09:53
Yes. Yes I would. Same goes for any old mapper returning (with the possible exception of headshot deciding to make a new map).


Er.... OK you loose. Who's headshot anyway?

If he turns out to be a dead mapper then I appologise 
Hmm 
Who's headshot anyway? 
Which Maps Did He Make? 
forgive the rookie

my point I think you understand is clear:

If not one mapper then why another? All of a sudden you've sent yourself from talking about the the ethics of posting on forums to which mapper is the most legendary? 
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