I published the custom Speed Mapping progs to GitHub here:
https://github.com/quake-mapping-community/smp
More info:
Speed Mapping progs (SMP)
Version 2021.1 by dumptruck_ds
INSTALLATION:
Use this like any other Quake mod by unzipping the "smp" folder into your Quake directory. Then launch Quake with the -game parameter on the command line. e.g C:\Quake -game smp
This is a simple progs.dat file intended for use as a base for speedmapping events. It's a modified version of the id1 progs except for the following features or fixes:
2021/4/8
* Fixed fish count bug (monsters.qc)
* Fixed fish collision timing (fish.qc)
* Fixed door unlock sound (doors.qc)
* Added Preach's monster teleporting flag
(spawnflag 8 to trigger spawn a targeted monster)
* Added "trigger spawn" spawnflag to smp.fgd
The fgd file is the same as the default included with TrenchBroom with an added spawnflag for "trigger spawned" monsters. The source code is included.