
Also 
 
		#31801 posted by 
metlslime on 2021/01/21 09:04:15
 
		I made this picture a long time ago, just dug it up again, might be interesting:
 
 https://www.celephais.net/stuff/fitzquake_family_tree.png
 
 I guess the blue ones are the still active or somewhat recent projects. 
 
	 
		
		
@metlslime 
 
		
		I'll def use this in the video. Thanks! 
	 
		
		
		#31803 posted by 
Joel B on 2021/01/22 18:10:08
 
		Ah that's a neat diagram. 
	 
		
		
Can Any One Run This Map For Feedback? 
 
		#31806 posted by thefpsdestroyer.bsp on 2021/01/24 13:50:07
		Yesterday some /vr/-tard came up with a Darkplaces-only Quake map that supposedly fries most non-NASA computers, mine simply crashes to desktop upon trying to load it since its an old POS. Anyone willing to provide footage of it? DL link: 
 http://www.mediafire.com/file/uuw0ow5597ptxqm/thefpsdestroyer.bsp/file  
	 
		
		
#31806 
 
		#31807 posted by 
h4724 on 2021/01/25 11:33:18
 
		I couldn't get it to run on Darkplaces, but I did on QSS (at 3FPS with protocol FTE999, "0FPS" with protocol 666). Mark V, vkQuake and QuakeSpasm all give the same error:
 
 Host_Error: SZ_GetSpace: overflow without allowoverflow set
 
 As for the actual map, it's just 8064 grunts and 32 torches in a big room; nothing interesting, although it seems like QSS can't render all of them at once, so about 1/3 of them are invisible. Using notarget to prevent them from attacking me, I get about 30FPS with them on screen.
 
 
https://cdn.discordapp.com/attachments/745464647754448896/803187995737194537/spasm0062.png
 https://cdn.discordapp.com/attachments/745464647754448896/803210276227907614/spasm0064.png
 https://cdn.discordapp.com/attachments/745464647754448896/803210270490492938/spasm0063.png  
	 
		
		
		#31808 posted by 
metlslime on 2021/01/25 18:30:37
 
		me: shoots grunt
 
 centerprint: "there are 8063 to go..." 
	 
		
		
Well That Just Sucks 
 
		#31809 posted by REthefpsdestroyer.bsp on 2021/01/26 02:46:59
		Sorry for bothering then, I hoped its something decent design-wise and the 'pushing all of the engine limitations' bit in description made me think of something on like "nuts.wad - but for quake" - thanks for screengrabs though 
	 
		
		
#31807 
 
		#31810 posted by 2bad on 2021/01/26 02:51:30
		Well that just sucks - thanks for the screenshots though 
	 
		
		
Delete #31810 
 
		#31811 posted by 2bad on 2021/01/27 14:22:04
		^previous reply (#31810) didnt appear for me on time so I've unneccessarily made a shortened dupe of it :^\ 
	 
		
		
Quaketastic Issue With Chrome 
 
		
		I'm assuming this is just Chrome but any links to Quaketastic will not open by default in Chrome. I need to "Open in a New Tab" to download anything.
 
 Not sure there's anything that can be done. (No, I'm not using a different browser.) But figured I'd bring it up. 
	 
		
		
		
		It's a problem with opening download links to HTTP websites from a HTTPS website.
 
 https://www.zdnet.com/article/google-to-block-some-http-file-downloads-starting-with-chrome-83/
 
 Quaketastic moving to HTTPS would solve this problem. 
 
	 
		
		
		#31814 posted by 
metlslime on 2021/02/06 00:37:51
 
		I just tried it, I get the same issue.  I hadn't noticed before today because I rarely use chrome. 
	 
		
		
I‘ll Look Into Moving It To Https 
 
		#31815 posted by 
SleepwalkR on 2021/02/06 08:24:24
 
		 
	 
		
		
DirectFitz Source 
 
		#31816 posted by 
mh on 2021/02/06 15:27:13
 
		I've put the latest DirectFitz source here: 
https://github.com/mhQuake/DirectFitz
 
 There are probably other copies of it kicking around the internet, but this is the most recent one I have and it may or may not contain stuff that's not been publicly released before. Including some of the rants I used to do in comments :) 
 
	 
		
		
		#31818 posted by 
mh on 2021/02/07 12:48:59
 
		I often suspect that a lot of the differences between the 2 APIs were down to bloody-mindedness more than anything else. The designers deliberately doing things the opposite way to put people's noses out of joint and try start a good entertaining fight. 
	 
		
		
The Shabmer Its Furry 
 
		#31819 posted by anonymous user on 2021/02/07 22:05:38
		 
	 
		
		
		
		No, they are not, you absolute piss stained idiot. 
	 
		
		
		#31822 posted by 
Joel B on 2021/02/09 23:56:16
 
		E1M2 remixes... I know there's one in Quoth, and there's also Beep's map... any others?