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Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.

News submissions: https://celephais.net/board/submit_news.php
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Fitzquake Based? 
I know Quakespasm, QSS, Mark V, vkQuake and obviously Fitzquake are uhhhh Fitzquake based engines.

Are there any others? researching for a video. 
Dumptruck: 
a few more, that may be defunct now...

FitzPro080 -- this was a port Baker made by combining ProQuake and Fitzquake. Links don't seem to work anymore.

Fitzquake-DOS -- "A DOS port of FitzQuake to fxMesa for 3DFX Voodoo cards"

DirectFitz -- mh's port of Fitzquake to use Direct3D

QuakeDroid -- Baker's Android port of MarkV

FitzKurok -- this is a completely separate game though 
Oh Yeah... 
and RMQ Engine was based on QuakeSpasm I think.

https://kneedeepinthedoomed.wordpress.com/downloads/ 
Thx 
wow!! I had no idea. FiztKurok deserves it's onw video I guess. :) 
Confirmed 
RMQ engine source

Forked from QuakeSpasm (FitzSDL) 0.85.3 SVN revision 176

05/31 2010

metl - that's quite a legacy, so many people found your work useful and play every day with it's children. 
@onetruepurple 
I have the news post hidden for now, let me know when it should actually go live.

Or, if the URLs and text of the post are going to be different, might be faster to just make another news submission. 
FitzQuake-SDL 
https://kristianduske.com/fitzquake/

My own port of fitzquake to SDL, I think QuakeSpasm was based on this. 
Oh Of Course! 
How did i forget that :( 
Well 
It was 12 years ago ;-) 
Also 
I made this picture a long time ago, just dug it up again, might be interesting:

https://www.celephais.net/stuff/fitzquake_family_tree.png

I guess the blue ones are the still active or somewhat recent projects. 
@metlslime 
I'll def use this in the video. Thanks! 
 
Ah that's a neat diagram. 
Can Any One Run This Map For Feedback? 
Yesterday some /vr/-tard came up with a Darkplaces-only Quake map that supposedly fries most non-NASA computers, mine simply crashes to desktop upon trying to load it since its an old POS. Anyone willing to provide footage of it? DL link:
http://www.mediafire.com/file/uuw0ow5597ptxqm/thefpsdestroyer.bsp/file 
#31806 
I couldn't get it to run on Darkplaces, but I did on QSS (at 3FPS with protocol FTE999, "0FPS" with protocol 666). Mark V, vkQuake and QuakeSpasm all give the same error:

Host_Error: SZ_GetSpace: overflow without allowoverflow set

As for the actual map, it's just 8064 grunts and 32 torches in a big room; nothing interesting, although it seems like QSS can't render all of them at once, so about 1/3 of them are invisible. Using notarget to prevent them from attacking me, I get about 30FPS with them on screen.

https://cdn.discordapp.com/attachments/745464647754448896/803187995737194537/spasm0062.png
https://cdn.discordapp.com/attachments/745464647754448896/803210276227907614/spasm0064.png
https://cdn.discordapp.com/attachments/745464647754448896/803210270490492938/spasm0063.png 
 
me: shoots grunt

centerprint: "there are 8063 to go..." 
Well That Just Sucks 
Sorry for bothering then, I hoped its something decent design-wise and the 'pushing all of the engine limitations' bit in description made me think of something on like "nuts.wad - but for quake" - thanks for screengrabs though 
#31807 
Well that just sucks - thanks for the screenshots though 
Delete #31810 
^previous reply (#31810) didnt appear for me on time so I've unneccessarily made a shortened dupe of it :^\ 
Quaketastic Issue With Chrome 
I'm assuming this is just Chrome but any links to Quaketastic will not open by default in Chrome. I need to "Open in a New Tab" to download anything.

Not sure there's anything that can be done. (No, I'm not using a different browser.) But figured I'd bring it up. 
 
It's a problem with opening download links to HTTP websites from a HTTPS website.

https://www.zdnet.com/article/google-to-block-some-http-file-downloads-starting-with-chrome-83/

Quaketastic moving to HTTPS would solve this problem. 
 
I just tried it, I get the same issue. I hadn't noticed before today because I rarely use chrome. 
I‘ll Look Into Moving It To Https 
 
DirectFitz Source 
I've put the latest DirectFitz source here: https://github.com/mhQuake/DirectFitz

There are probably other copies of it kicking around the internet, but this is the most recent one I have and it may or may not contain stuff that's not been publicly released before. Including some of the rants I used to do in comments :) 
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