Happy 24th Quake!
#31578 posted by Shambler on 2020/06/20 21:58:29
#31579 posted by mankrip on 2020/06/22 13:59:39
Wondering how everyone is holding up and interested in hearing about the good things in your lives.
I've spent the quarantine doing engine coding. Now I've lost 6Kg and am helping my wife make chocolates for selling.
A coworker was diagnosed with covid19 and ran away from the hospital. He also told me he isn't wearing masks when taking the bus because he can't breathe with the mask on. I'm staying away from him, and thankfully I have a car to avoid mass transportation.
So I just watched a video of Romero's Quake post mortem from last year (?) and there were two slides of a scanned document, containing the map order and general game progression from around January 1996.
Here they are (annotations mine, also sorry for bad resolution):
Shareware episode
Full version
Amongst many other really weird things in there, why is there mention of an ICBM launch site in E4M8?
OTP:
#31581 posted by metlslime on 2020/06/24 01:31:18
nice find.
Link to the timestamp where those images appear: https://youtu.be/aWREOgyPLt4?t=964
There are also a third image which is basically the final or near final episode order, though without end.bsp
Worth Noting
The third image comes after this intermediary step, but before the reshuffling of E3 happened in mid-to-late June 1996.
#31583 posted by metlslime on 2020/06/24 01:46:00
also interesting that the record company forced them to use audio CD instead of mp3 format for the soundtrack.
While I appreciate that I have a lossless copy of the soundtrack, that would have made a big difference for modders if mp3 support was in vanilla quake. (Though, it might have been ripped out for the open source release? not sure how that could have gone.)
To Specify.
the reshuffling of E3
This was the map order 11 days before release:
E3M1
E3M2
E3M3
E3M7
E3M4
E3M6
(Secret) E3M5
#31583
#31585 posted by mankrip on 2020/06/24 17:20:57
It was for the best. There would be no way for a 100Mhz 486 or Pentium to simultaneously decode a MP3 soundtrack and render the game.
#31586 posted by metlslime on 2020/06/24 17:26:05
mankrip, good point, though I think Pentium was the min spec, but I had a 166MHz pentium at the time and still only achieved around 20 FPS, so even that spec probably couldn't handle decoding mp3 at the same time.
#31587 posted by mankrip on 2020/06/24 17:36:41
The stated minimum specs were a 486 DX4 100MHz with a floating point coprocessor. But it ran like crap on those.
#31588 posted by metlslime on 2020/06/24 18:57:45
ah interesting, I didn't know there were 486s with FPUs
#31589 posted by anonymous user on 2020/06/25 15:54:57
The truth about designing games about abusive relationships is that the goal is not to harm the abuser, it is to nurture him/her. Because your destinies are tied, so for you to prosper enough to escape, you must help the abuser to prosper too.
I am scared.
Okay...
#31590 posted by metlslime on 2020/06/25 17:34:26
are there any games that do this well?
None
#31591 posted by lizard on 2020/06/26 03:43:38
I just got quake 1 going in windows 10 using quakespasm and it looks awesome. Trouble is I want to jump right out and play some sp stuff. started out with ad the arcane thing. I have trouble with mods. always used a launcher when I could but can't find one for 64 bit. I have tried and tried to install this but no matter what I do I get the basic quake home screen. I think I followed the instructions to the tee but not working. there is even a guy on youtube showing how and I still cant get it. I consider myself medium literate on computers but can't get this.
Oi OTP
#31592 posted by ijaazcm3 on 2020/06/26 14:50:54
Shadesmaster wants to add your SM189 map to Slayers Testament (that Doom2016+Eternal-in-Quake mod).
He'll do all conversions himself. (Q1-->Doom entities)
He just wants your permission. Is that fine?
Lizard
You can right click and drag the Quakespasm exe to your desktop and make a shortcut to it. Then you edit the shortcut as seen here: https://www.quaddicted.com/files/misc/Quake_customcommandlinewindows.gif
Here's another example with drakebeta as the mod and ryu1 as the map: https://imgur.com/Qi2aaSN
Good luck!
Slayer's "i Made This" Testacle
#31594 posted by anonymous user on 2020/06/27 02:08:07
Madfox
#31595 posted by ijed on 2020/06/28 02:16:44
You just coined the phrase 'treasureware'!
At least for me :D
Eh
#31596 posted by ijed on 2020/06/28 02:17:45
Also, I need a playtester. One who hates my stuff and prefers skill 1.
Email is in the profile :)
Lizard
#31597 posted by dumptruck on 2020/06/28 03:11:51
Okay I will give it a try. Thanks
why is there mention of an ICBM launch site in E4M8?
This one won't let me sleep at night still.
Quake Alt Ending
#31599 posted by anonymous user on 2020/06/29 02:39:13
Was Hcmsp1 Never Posted Here?
#31600 posted by Joel B on 2020/06/29 03:02:48
Just ran across this older Mazu map: https://www.quaddicted.com/reviews/hcmsp1.html
It's a banger FYI.
More On Ad Maps
#31601 posted by lizard on 2020/06/30 22:44:41
discovered if I drop the console while in the ad map start or any where ad I can type in a map and play it. weird that they don't just come up
Quake Arcade Tournament Edition Gameplay
#31602 posted by nehahra on 2020/07/01 02:21:27
Seeing as no one else had recorded footage, I've taken the time to record some single-player as well as multi-player gameplay of this peculiar port. Many thanks to Shamblernaut who provided me with the MEGA link with everything included.
https://www.youtube.com/watch?v=RTx4JAEzBPQ
https://www.youtube.com/watch?v=dC-1ox671Gs
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