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Posted by PuLSaR on 2017/06/16 23:37:56 |
Ok, it's time to start Map Jam 9.
Today is 15th anniversary of a great Contract Revoked episode. We all played it, we all love it so Contact Revoked map jam starts today.
Therefore you should use incredible Knave texture set and Quoth mod by Kell for your maps. Details in readme below.
Dark Lowecraftian atmosphere, epic castles, creepy dungeons, fleshy caves, it's all up to you. As long as it's covered with Knave textures.
For inspiration you can play Contract Revoked, Quoth, Lost chapters and many other maps tagged as quoth and knave on quaddicted.
Deadline is July 15th, so you have 4 weeks to make your maps.
Textures and Prefabs
Readme
Now go map! |
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 Oh, 9PM GMT...
#287 posted by Mugwump on 2017/07/26 18:02:08
...which makes it another 4 hours if my math is correct. I doubt I'll be able to submit more stuff but I'll try anyway - dumptruck, U up 4 some express mastering if need be?
 So I Haven't Played Any Of Kells Maps.
#288 posted by brassbite on 2017/07/26 18:04:14
So this is inspired by his mappack/episode contract revoked, what other works of Kell should I play?
 All Of Them
 Do I Need A List, Or Do I Search Kell On Quaddicted?
#290 posted by brassbite on 2017/07/26 18:07:43
 Brassbite
Honestly, there aren't that many, and you can find all of them with a Quaddicted search: https://www.quaddicted.com/reviews/?filtered=kell
One you might miss, though, is Remix of the Damned (e1m2quoth), which is part of the Quoth download and not listed as a separate map (and it's a pretty nice map).
Quoth also contains a version of czg and Vondur's remake of e1m1 that has been quoth-ified, as well a bunch of test maps, some of which are effectively full maps but aren't necessarily mindblowing nor have the best balancing, as I recall (been a while since I played them). Not sure which of those were made by Kell.
 ...cont.
Oh, right, here's a list of the quoth testmaps (not sure I can link to them directly, but just scroll down and click on "maps"): https://www.quaddicted.com/webarchive/kell.quaddicted.com/
The titles suggest that at least six of those were in fact made by Kell.
 List
k1m1-10
chapters_kell
chapters_secret
red777
e1m2quoth
e1m5quotha
kellmet1
kellbase1
kelltest1-5
dmc2m4
dmc2m5
 So I'll Need Quoth To Play These Maps ?
#294 posted by Barnak on 2017/07/26 18:51:40
I mean, none were made for the AD mod ?
I don't mind much since I I have Quoth too.
Will it be a good idea to put all these maps into the Quoth/maps subfolder ?
 No
They will come in a jam9 folder to be played under -quoth -game jam9.
 Why Not Into The Quoth/maps Subfolder, Where They Belong ?
#296 posted by Barnak on 2017/07/26 19:31:52
#297 posted by negke on 2017/07/26 19:40:40
Because people are too lazy to care about anything but Quakespasm these days.
 @mugwump
dumptruck, U up 4 some express mastering if need be? Yep. I am at work but hit me up if you need anything, I could sneak in a few and have the software here. The deadline is in 3 hours though.
 Actually No.
It's because it will include some sound and skin replacements from contract that will override the ones in Quoth.
 300!
I have a new song and 6 or so new sound files (and post #300 -- woot?)
 Sounds Reasonable To Me
#301 posted by ericw on 2017/07/26 21:02:50
-quoth is a fitzquake 0.85 feature, not QS only. You can achieve the same effect in engines with multi-gamedir support (DP or probably FTE) with the right sequence of -game commands. (iirc -quoth is "add the quoth gamedir and enable the hipnotic hud"?)
Worst case, if the engine doesn't support any of those, you can duplicate a Quoth install and patch it with the map jam files.
 What Is Hypnotic ?
#302 posted by Barnak on 2017/07/26 21:34:03
Wondering about this "feature". What the hypnotic command actually do ?
 So...
#303 posted by Mugwump on 2017/07/26 21:56:48
I've been making that library ambience for skacky's map but it won't be ready for the deadline - it needs some more hours' work. PuLSaR, can you wait for it or should I release it later as DLC?
 We Still Need Some Time
#304 posted by PuLSaR on 2017/07/26 22:03:28
to arrange the pack and minor fixes, so you still have some time
 OK Then,
#305 posted by Mugwump on 2017/07/26 22:12:20
I'll try my best to put it out before it's too late.
 -hip Hip Hooray
#306 posted by Preach on 2017/07/26 22:34:11
Wondering about this "feature". What the hypnotic command actually do ?
Minor but important correction, you have to spell the command "hipnotic" for it to work. It puts the engine in "Mission Pack 1" mode, which has a slightly different hud layout. In particular, it means that the plasma gun and the Quoth powerups have icons.
On another note, I was thinking about providing an pak file version of this on the Quoth site, for use with the "launcher" included in 2.2. This provides an alternative, engine neutral way of sorting out the problems with command lines and multiple directories. Is that OK?
 @Preach
I think this is a great idea. Ironically, I have not used the launcher for Quoth.
 Launcher
#308 posted by Preach on 2017/07/26 23:10:07
I imagine not many people on this board would, everyone here is pretty familiar with Quake and isn't scared of command lines. The launcher is really there for the casual player who doesn't know Quake from any of the other games they play.
 Still Fixing And Testing My Entry
#309 posted by Breezeep_ on 2017/07/27 00:09:06
I'll have this done by the end of the day, I promise.
#310 posted by skacky on 2017/07/27 00:59:56
Gypsy, what's your status? You haven't given any news in a while.
 Final Screenshots For Jam9_dumptruck
http://imgur.com/a/s37bp
This will be my second Q1SP so don't expect a classic but I am happy with much of the experience players will have. It started as an homage to Doom2 Map03 "The Gantlet" but quickly got out of hand and changed a bit. So only the one central area from that map survives.
"Knight Gaunts" is a play on 3 things: the original Doom 2 map, H.P. Lovecraft's nightmares as a child (he called them "night gaunts." And finally, the Knights and Gaunts featured in Quoth.
Other mappers should share their map name background here. (Except Muk - his is disgusting)
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