E1m9 Conversion
Pretty bad. I keep forgetting that the speedybase textures are based on the doom textures.
I'd Be Interested In This
Eom
Hmmmmm.
#30664 posted by
Shambler on 2018/11/19 11:03:00
Recent experiences of remixing a map using the source file have not been entirely pleasurable...
Questionnaire
#30668 posted by Reyond on 2018/11/21 21:30:54
Hello, before using the FTE engine I tried to create something in different game engines, such us Cry Engine 3, UE4 and Unity3d.
I understand that there are some certain problems in creating or modding something in quake-based engines. I sure that some of the problems can be solved with a few simple steps.
I am really interested in helping to all Quake-engine developers and I would like to understand the interests and needs of Quake Community. Please help me in that by completing this short questionnaire:
https://docs.google.com/forms/d/e/1FAIpQLScYqYmQ4beTJqQJKyXicK8Z20FHGIR7KdUfwG_vZCYMJzjaTA/viewform?usp=sf_link
I will be really greatful to you if you help me with that. I will publish the results later! Thank you!
Any Stories About The Clan IROQ Maps For Quake 2
#30671 posted by
dondeq2 on 2018/11/25 09:01:42
Hey guys a while back I made this video about Clan IROQ maps. I was wondering if anybody here had any connecfion / interesting stories about these maps? Thanks and no worries if nobody does.
https://youtu.be/1LSKMzqZ1Jo
Any Stories About The Clan IROQ Maps For Quake 2
#30672 posted by
dondeq2 on 2018/11/25 09:02:50
Hey guys a while back I made this video about Clan IROQ maps. I was wondering if anybody here had any connecfion / interesting stories about these maps?
https://youtu.be/1LSKMzqZ1Jo
@dondeq2
No stories here but GG on your videos. You're quite the prolific Quake 2 historian!
Dondeq2 Is The 'join Railwarz' Anon
#30674 posted by anonymous user on 2018/11/26 05:16:21
Nehahra And Mindcrime
#30675 posted by yhe1 on 2018/11/27 05:54:58
Can somebody still get in touch with mindcrime? I remember he had 5 more nehahra maps that were almost finished....
Yhe1
#30676 posted by
bal on 2018/11/27 08:17:00
Yeah those maps are mine, some of them might see some form of release sooner or later, probably most never will.
Mindcrime is findable on twitter if you look for Jack Kincaid.
Mindcrime
#30677 posted by
Vondur on 2018/11/27 08:17:24
#30678 posted by
Party Boy on 2018/12/03 00:00:00
Guys, how do you define the jams themes?..
I know I'm nobody here, I limit myself to download maps but some anon in /vr/ had a silly idea, making Doom e1m1 as a house, and we thought furniture is easier to do in Quake...
What do you think?..
Idea For 2019
Would be great to have a large scale survey of all the different Quake communities. (just the first game)
Something akin to the Steam hardware survey mixed with a bit of gameplay statistics. Would be cool to have something that helps us understand how many people are playing each iteration of the game. MP, SP, mods what engines etc.
Would love to hear ideas if anyone is interested in this info.
Sounds Cool. If I'm Being A Little Self-serving...
#30681 posted by
Qmaster on 2018/12/04 03:52:17
Multiple Choice Q:
Do you coop
-how many people?
Do you DM
-how many people?
Favorite vanilla weapon
Favorite vanilla monster
Favorite vanilla powerup
Favorite vanilla gameplay mechanic (buttons, doors, button hunt, key sequence, trains, etc.)
Type-In Q:
Favorite SP mod
Favorite MP mod
Favorite mod weapon
Favorite mod monster
Favorite mod powerup
Favorite mod/SP gameplay mechanic
Most Memorable Map (list the first 3 you can think of, one in each blank below)
Favorite Theme (e.g. describe it such as brown stone, metal, copper, teracotta, city, etc. or name a map such as honey, sepulchre).
Well
Q... those are interesting questions but I was thinking less of specific gameplay elements per se and more about engines, mods and modes.
i.e.
Do more ppl play SP or MP?
What is really the most popular source port at the moment?
Coop numbers would be interesting.
#30678
That's a tough question to be fair, since it's not really formalized. It's basically a matter of whatever idea that gets randomly dropped here/on Twitch/on Discord seems to get people the most interested.
That said, I dunno if you'll find any takers for the "Doom e1m1 as a house" project here (sorry). But you guys are more than welcome to try your luck at making a Doom themed speedmap:
http://celephais.net/board/view_thread.php?id=10196&start=4085
#30684 posted by
Qmaster on 2018/12/05 00:54:34
It has to be well timed too. Not after the start of another event, within +/- a week of the end of an event, typically after.
Arx Renata
#30685 posted by
Tribal on 2018/12/09 09:08:27
I found this little and beautiful map made by Siledas while i was searching in quaketastic's files. Maybe it has already been shared in discord but i didn't see it posted here:
http://www.quaketastic.com/files/slds_sp1_v1.0.zip
The readme says that this is his first map ever but it's really well craft with good attention to details. And the zip file also comes with a cool start map :)
I recorded a playthrough if anyone is interested:
https://www.youtube.com/watch?v=l6tmGCDlSlI