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		#6 posted by Mikko  on 2008/03/09 19:19:59Heh - that "Edie" creature looked pretty wicked!  
		 Kell #7 posted by JPL  on 2008/03/09 20:06:38Thanks a lot to release it before I finished my current project ;) 
I'll check it out ASAP !
 
		 To Kell #8 posted by HeadThump  on 2008/03/09 20:12:19With Love <3  
		 Yaey! #9 posted by biff_debris. on 2008/03/09 20:37:37 Just too awesome. Can the Base Pack be too far behind?  
		 Untitled #10 posted by spy on 2008/03/09 20:45:34 Nice pak guys, also fantastic models eDIE especially  
		
		#11 posted by Jaromir83 on 2008/03/09 21:30:56 This is perfect news indeed! If it�s half as good as part 1, it�s bomb then. Downloading now.  
		 Congrats On The Release #12 posted by ijed  on 2008/03/09 21:35:26There's a wealth of content here.  
		
		#13 posted by Jaromir83 on 2008/03/09 22:24:25 Looking desperately forward for playing first custom episode for Quoth2. Will there be Lost Chapters2 please:)?  
		
		#14 posted by Jaromir83 on 2008/03/09 22:56:44 Flak-ogre, new cyborg Edie and breakable crates, GOOD. Coloured ammo-packs were not needed though IMHO.  
		
		#15 posted by Jaromir83 on 2008/03/09 23:12:29 Ladders! Finally. I also digg the sentinels and pyros troops. Good job!!!  
		
		#16 posted by CI475  on 2008/03/09 23:15:40Hey! I love coloured ammo packs!!!  
		 Trust Me #17 posted by HeadThump  on 2008/03/09 23:18:40the color coordinated ammo packs blend in well with Quake game play. They give
a reliable context for ammo type dispersions and valuable information for the player as well.
 
		 Ooh #18 posted by nitin  on 2008/03/10 00:43:23wont get to play this for a while but cheers for the release.  
		 W0000t... #19 posted by distrans  on 2008/03/10 01:12:11...and W0000t again!!!  
		 Oooh. Half-transparent Brushes, Pyros, Laser Men, Mech-ogres... Fantastic new set of things to play around with!
 However, E1M2Quoth, whilst having some spectacular architecture, has some questionable texturing(Brown, blue and green bricks right next to each other? ergh.) and the lighting lacks contrast, and feels a bit flat.
 
		 Maps..? #21 posted by metalseed on 2008/03/10 04:01:38 Is there a list of all maps/packages made for Quoth?  
		 Wow Wow Wow, #22 posted by Dooomer on 2008/03/10 05:24:47 Great! Now let's see what new waves of great sp maps this will bring us!  
		 Wait A Minute, #23 posted by Dooomer on 2008/03/10 05:27:12 is this the same "Quoth2" we hear alot, or this is just an expansion of the original Quoth and Quoth2 is still in the working?  
		 Totale Owange #24 posted by Sielwolf  on 2008/03/10 06:06:51w00t !!  
		 Congrats Guys. #25 posted by gb on 2008/03/10 07:14:10 Quake 2 finally happened. Go home Strogg Wars.
 People, be sure to play the older Quoth 1 maps with this again, because some things were drastically improved, like the Bobs.
 
 List of Quoth maps (incomplete and more in the works):
 
 5rivers
 breakfast
 kellmet1
 ne_marb
 red777
 sickbase
 src
 thehand
 tpof
 e1m1quoth
 e1m2quoth
 kelltest1-4? or 5?
 kellbase1
 ne_basetest
 
 Some of these come with the Quoth paks. Someone fill in the rest.
 
 Yup, Willem should make a pact with Kell.
 
		 About The Map List, #26 posted by Dooomer on 2008/03/10 07:26:20 Does Warpspasm count for a quoth map pack?  
		 Warpspasm #27 posted by gb on 2008/03/10 08:20:53 There are some maps/paks that contain Quoth or Chapters content, but don't use regular Quoth. IIRC Warpspasm is one of them. fmb_bdg is another.  
		 SRC #28 posted by JPL  on 2008/03/10 08:45:32has also a Quoth2 based version, I just have to find it....  
		 SRC: Bis #29 posted by JPL  on 2008/03/10 09:42:52Small errata: it was based on the preliminary version of Quoth2, so maybe it is not still compliant.  
		 Map List For Quoth #30 posted by Jaromir83 on 2008/03/10 10:03:36 I would add
 dejavu10
 tris (hrim_sp2)
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