
As A Matter Of Common Courtesy.
#29753 posted by
Shambler on 2017/10/04 10:33:02
And since that particular spam of Quake Legacy Mod etc was more informative than the previous ones, I've only hidden the previous two posts. That last post is more than sufficient and doesn't need to be repeated.

WarrenMarshallBiz.
Forgot your old password?
#29755 posted by anonymous user on 2017/10/08 02:29:07
Join us in #weaponsfactory
https://discord.gg/zpx7Krz
Help bring back weapons factory!

Attn Quake Mapping Newbs

Ugh, When Does This Become Spam I Wonder?
#29759 posted by
Qmaster on 2017/10/16 04:32:24

The 2nd And 3rd Time It Already Happened ;)
#29760 posted by
Shambler on 2017/10/16 20:35:38
#29762 posted by
PRITCHARD on 2017/10/18 14:51:46
This should be the new copypasta shitpost for this forum.
#29763 posted by
muk on 2017/10/18 17:00:32
Whatd you say about me you little shit? Ill have you know I'm in 19 Quake discord servers.
#29764 posted by Flint on 2017/10/19 00:55:08
Hi, guys!
Is there a way to slow down or speed up a demo playback in engine (so fps stays consistent)?

Quakespasm
Has a host_timescale variable in console.
#29766 posted by Flint on 2017/10/19 04:53:00
Thank you, onetruepurple!

Demakes
#29769 posted by
starbuck on 2017/10/20 13:36:55
i love that, and such a nice touch to have the cover art in a playstation box or whatever. Bioshock was the best of those i think!

Those Demake Are Insulting Retarted
#29770 posted by anonymous user on 2017/10/21 05:12:41

Haha
#29771 posted by
killpixel on 2017/10/24 03:53:07
I converted a
doom 3 model to an md3 and dropped into darkplaces. Pretty cool! I've always admired doom 3's models and animation, it's fun to finally know enough the play around with them.

Argh
#29772 posted by
madfox on 2017/10/24 05:18:34
ya bite off the arm/leg!
me gib the scratch off a dangerous creature.

I Don't Remember This Monster At All!
#29774 posted by
Mugwump on 2017/10/25 17:21:30
I guess it shows how much I care about the game...
#29775 posted by
metlslime on 2017/10/25 20:28:05
the level was probably too dark to see him.

A Look At Unreal Rendering
#29777 posted by primal (nli) on 2017/10/26 11:59:28
https://interplayoflight.wordpress.com/2017/10/25/how-unreal-renders-a-frame/
It's an overview of Unreal engine's rendering by studying how a frame is processed (using RenderDoc). It should be interesting to those who want a peek under the hood of a modern graphics engine.