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Doom4
Doom4 has been announced, id are looking for people, if you are that person, and are good at what you do, have a look.

http://www.idsoftware.com/

Doom4, discuss it or not.
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Lunaran For President 
 
Zwiffle For Vice President 
...


=/ 
I DON'T THINK SO, SISTER 
Oh Yeah 
I forgot the damage """feedback""" in Q3A was TOTALLY CUNTED UP. Guess I've successfully blocked out of my mind the horror of: Damage feedback where the on-screen intensity of the feedback correlates solely to how much health you have left, not to how much damage you've taken. I.e. if you had 20 health left and took 2 damage, you got MORE damage feedback than in you had 100 health and took 50 damage....despite the latter being far more serious damage and change in your health situation.

Can't believe they did that and can't believe players found it at all acceptable. 
 
the ut weapons were a bunch of arse. that's why i preferred q3a. 
Shambler 
Doom3 did it exactly the same way, including the big red decal right in your face, only with the horrible view kick angles to boot. Honestly, I couldn't really believe you found that at all acceptable.

So is "damage feedback" really why the entire game, engine, and custom map scene of Q3A is completely worthless to you? 
Lun 
more tolerable in sp IMHO. 
Well 
Q3A sucks because the feel is like you're controlling the guy with thin rubber strings. QW in comparison is crisp, solid and smooth. Like you were on the server physically.

Of course most of the Q3A maps are huge open spaces too and the players move pathetically slow. So no movement, just rail aim. The sophisticated ballet that is QW is missing as well.

Haven't played UT.

I have no hope for mainstream FPS games anymore. On the other hand, if you want a business hint as a small developer... 
Hmm 
To start with; I liked both Q3A (after patching/CPM) and UT. I mapped for Q3 because I prefered the engine.

But, Q3 out of the box was a pile of shite. Everyone seems to be forgetting how much has been patched by OSP/CPM (which arose for Q3 rather than UT not due to superior gameplay, but a superior engine for modding).

Q3A was a more balanced approach to competitive play and in that regard I think it succeeded.

Armour that ticks down? No different grades of armour? 125 spawn health?

If I wanted to play a game based around moving as fast as possible and passing certain points at the right time (that'd be running all the armours because of the armour tick down) I'd play a racing game. Q3 is supposed to be a shooter, and frankly UT had way better combat, the dodging/double jumping, while useless for running around the map very fast, made for much more exciting and skillful combat situations.

I play these games to shoot things, not to see how fast I can trick jump around a map. I imagine Shambler does the same, hence the Q3 hatred.

And as for a majority of caffeine wired ADHD kids telling me how an entire genre should work because "that's how pros should/do play", see the critisms of the Painkiller design in the PC games thread... 
Hmm 
Damn, I meant minority, not majority (ofc).

I was so proud I managed to make that post without personally insulting anyone I forgot to proof read it :( 
Meh 
yeah I always thought UT as a boxed product was far superior to Q3A. I'm not talking about which game is more "pro", or what had the best community-made content.

Bit weird to think those games are nearly a decade old now.

Nice thread about Doom 4 btw. 
Eh? 
Are they making Doom4??

Sweet dude! 
Id Or Eye-dee? 
they're too busy making a racing car game. id owe me their souls for that. 
"ihdd" 
one of the guys that used to be at big rooster worked at id a long time ago (like wolf3d ago) and said even back then they'd joke about renaming the company "It isn't fucking I-D-software software"

they probably shouldn't have capitalized both letters. 
Of Course... 
they haven't even been consistent on the capitalization. Seems like they've been ID, Id, and id. 
Actually 
and iD :) 
If They Changed Their Company Logo 
to something, like:

Take the lid off your id, and blow some shit up

There would be no problem. 
 
i always thought it was I.D., until i watched a video with that long haired fabio (todd hollenstead) the other day calling it ihdd. what the fuck is an id anyway.

ok so i just looked it up...

Id, ego, and super-ego are the three parts of the "psychic apparatus" defined in Sigmund Freud's structural model of the psyche; they are the three theoretical constructs in terms of whose activity and interaction mental life is described. According to this model, the uncoordinated instinctual trends are the "id"; the organised realistic part of the psyche is the "ego," and the critical and moralizing function the "super-ego."

more pointless knowledge :) 
You Mean 
Take the lid off your id, and blow up some shid

(all our games cost forty quid)




(check them all out in this brand new vid) 
Oh No He Didn't 
oh yes I did 
Lun's Shameless Bid 
never getting rid
of his life as kid
acting age mid 
OMG - He Said "Quid" 
Do I sound like a flid? 
 
where did lun-aran hid'?
down there in the pit,
wrestling with a brit
who quite looks like a twit 
Shit 
 
OK That's It 
I hereby cancel Doom4 just to get you all to shut the fuck up. 
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