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What Personal Gain? 
Twitch is certainly not a clickbait site, has no ads and I've read that its streamers gain nothing from viewers. 
 
Ionous's stream posts are a good argument for a delete button. It's not very useful when they're still laying around after the stream is already over.

But I wouldn't say that in lieu of a delete/edit button for our own posts we should disallow stream ads.
Is it really so difficult to scroll past the post, or roll your eyes and click back when you open a new post notification and it's a stream ad? They're ten times less annoying than actual spam and some people even appreciate them being around.

From my perspective megaman is just coming across as lazy. It's too much work to ignore the thing that he doesn't like, so it'd be better if other people went to the trouble of deleting it or didn't bother to post in the first place. 
The Opportunity For Trolling Is Strong In This One. 
Just to show that tolerating or even defending this kind of content doesn't really make any sense.


BTW, why are my posts any different and/or more annoying than those of others? I don't really see the difference..? Please explain. 
You Know What. 
Disregard #29603, no point in moving from Quaddicted if there would still be an obsessive, conceited jerk at the center of the thing. 
Sorry For Mixing Those Two Issues 
I mentioned it, because I actually think that a directory of map play-through recordings would be really cool to have.

However, the idea would be to have something that is community-driven, ofc. It's clear that work needs to be shifted from the mods to map authors, etc. The less work adding releases is, the better, because releases would be published sooner.

Basically create more infrastructure for the parts of quaddicted that can be formalized. 
Crazy Farts 
I think my butt is taking quite a bit of abuse from my diet, oh boy. 
Oops 
I only just now realized I forgot to add the megamap which explains the frustration... 'pon it! 
Easy As Can Be 
That's as easy as it can be, and Spirit has showed the path to several times on Quaddicted's forums. I myself have contributed adding some things there.

It isn't hard to find either how to do it. The matter is that almost no one has put the effort to do so, like negke have said.


Mind sharing this path one more time instead of just saying it is easy to find. I'd like to contribute if I can. 
 
As easy (or complicated) as most Wiki systems. Sign in on the forum page; then there aew "edit this page" links on each wiki page. You can create new pages from scratch by entering the corresponding url, e.g. quaddicted.com/tutorials_4_cats_etc. Images can be uploaded through the Media Manager at the bottom - awkward, but it works. Be sure to select the correct folder.

You can familiarize yourself with how things work by using the <a href=https://www.quaddicted.com/playground/playground">playground page</a> for testing and experimenting. 
Permissions? 
Thanks negke, but I do not see "edit this page" links anywhere. Let's say in the links section I wanted to add another tutorial link for example.

As for the Media Manager, I just clicked on upload just to see what would be displayed and I get "You do not have the rights. This happens even in the playground section. Sorry I may just be confused here.

In the playground I see: "If permissions allow, you may create it by clicking on "Create this page". I do not see "Edit this page" or "Create this page" anywhere.

Is there a help page somewhere on quaddicted that explains this process? 
Works For Me 
You need to be logged it, cookies and all. No special permissions required.

The only help page I know of is the Formatting Syntax
@negke 
I am logged in and do not see "edit this page" on playground page either.

http://imgur.com/WYi2sbk

http://imgur.com/0IBAFWn

Where would we enter the page name (url) for a new article if we got this working? 
Odd 
Will ask Spirit. 
So Perhaps Bloughsburgh Did Nothing Wrong...yet! 
 
Check This One 
it has several edit buttons of two kinds

https://www.quaddicted.com/links

In the playground I see: "If permissions allow, you may create it by clicking on "Create this page". I do not see "Edit this page" or "Create this page" anywhere.

Strange, it works for me too. Try adding /xxx to the url of any page in the wiki and see if the create this page button appears in that new one 
 
http://imgur.com/0IBAFWn

There should be in that screenshot a third line below ''Sitemap Recent changes'' that says ''Logged in as: '' so maybe it didn't log you in. I remember that happening to me time ago, so better try to check in several places and refresh the pages to be more sure that you are really logged in. 
 
Fucking built it and they will come. 
Err Ooops 
Stupid web monitor service sent me to an older post. I guess I should read above. Sec... 
 
dumptruck: It should mention your username at the bottom of wikipages. I am looking into it. Must have been broken for ages, ain't that telling that you are the first to notice.

So.

Outside a very tiny group of deligent, awesome contributors people never gave a fuck about being able to contribute. The Quake community does not work like that. It is driven by few people who like doing their niche well.

If you want a file added, just mail me the url of the upload at Quaketastic and it should be there hours to days later. Not some shit host, not some "oh this is a special version but using the same filename because I fixed a pixel that was off in the back corner of the map". I tend to ignore mails like that. Or those that are just help vampires.

If you are not a newcomer, you might remember Quaddicted being fully powered by a wiki. Low interest by others. There was also community driven news. Same there.

Not too long ago I ported Quaddicted to Wordpress, having a better community in mind, but realised that people are assholes and gave up the idea. There are plans for rebuilding the whole map system, including a proper metadata format that would make the Quake Injector (or a successor rather) much more powerful. But considering that people are still releasing utter SHIT in terms of packaging I have little motivation.

Oh and open-sourcing the map system? One (great) contribution three years ago. Woohoo. Yes, it is *shit* code, I wrote it many years ago but so what. If you want changes, PRs are welcome. Hell, even well planned feature requests might spur motivation. https://github.com/SpiritQuaddicted/Quaddicted-reviews

however, despite his sometimes seemingly excentric ways on handling the files
Fuck off. >:) I handle a file as it is, a file. Not my fault if people are anal perfectionists who cry if their urge to replace files does not work in an ARCHIVE.

And yes, it's pointless to discuss things regarding me here. There are some sociopaths here that just spread shit and negativity so I only notice things when pointed to.

Much love to negke and the other people who did and do tremendous work on and around the site over all those years. You are awesome and should feel good!

I tried so many times to get the community organised. Projects were burned so many times by people's burst modes (including mine).

Oh, do you guys know Quakewiki.org btw? 
 
Not my fault if people are anal perfectionists

Outside a very tiny group of deligent, awesome contributors people never gave a fuck about being able to contribute. The Quake community does not work like that.

help vampires.

having a better community in mind, but realised that people are assholes

You seem like such a lovely person, I wonder why so few people wanted to contribute to your website??? 
Spirit 
There are plans for rebuilding the whole map system
When you'll move from plans to action, there's one thing I wish Quaddicted would do:
Currently, when you're on the page of a multiple-authors release, you can only click ALL the authors' names at once. It would be nice to be able to click each name individually. 
 
Not possible because there is just one dumb string in the "author" field. 
Damn! 
Thanks anyway. 
A Replacement For Quake Injector 
I once had this idea to replace quake injector with a small app that is registered as a URL handler. Quaddicted would have a "play now" button which when clicked, launches a special URL, e.g. "quake://quaddicted.com/this_map". The URL would launch the app, which then would download the necessary metadata, download the map (and required mods, if possible), and launch a pre-configured quake engine with the required command line.

That would be great because the injector app could now skip the UI and handle only the downloading / launching part. Which is complicated enough already I imagine. 
@sleepwalkr 
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