|
Posted by metlslime on 2002/12/23 18:24:21 |
Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.
News submissions: https://celephais.net/board/submit_news.php |
|
|
Weapons
#29401 posted by brassbite on 2017/07/17 06:37:01
I think Hipnoting came up with some good weapons, whereas Rogue went a bit over the top by adding another two nailguns. Even ID made the mistake of putting two very similar weapons into the game, but at the cause of time constraints. On that front I think Doom did better IMO.
Yesh
#29402 posted by Qmaster on 2017/07/17 13:10:43
Except that the laser cannon is grossly overpowered, putting oht more damage than any other weapon while using less ammo...and it ricochets!
Sevin
#29403 posted by Cocerello on 2017/07/17 14:57:45
Is there any place I can find more specific information on what exactly was added to the mission packs beyond the monsters/weapons (like the rotatable doors you mentioned)?
Here, for both expansions: https://www.quakewiki.net/archives/worldcraft/index2.shtm
Also have SoA's devkit (don't know from where i got it) but i don't think there is a devkit/SDK for DoE too.
@sevin
#29404 posted by khreathor on 2017/07/17 15:26:16
DoE's progs are based on hipnotic, you can find some stuff here:
DoE sources
This page has a list of usefull stuff:
http://www.quakeone.com/navigator/
Quite outdated and many links are dead, but still has some valuable resources.
Cocerello
#29405 posted by sevin on 2017/07/17 19:40:16
I don't see the information I was curious about in the page you linked.
Yeah
#29406 posted by Cocerello on 2017/07/17 23:04:38
i forgot to check the message, and the url doesn't change after clicking on the sections of the web, so i'll have to link directly to each.
https://www.quakewiki.net/archives/worldcraft/entity/hipnotic/hipnotic.shtm
https://www.quakewiki.net/archives/worldcraft/entity/rogue/rogue.shtm
With this, SoA's devkit and DoeE's Qc i think you can get the picture of what there is on those expansions.
Sevin?
#29407 posted by Qmaster on 2017/07/18 00:44:11
What are you wanting to do with the mispacks?
Qmaster
#29408 posted by sevin on 2017/07/18 03:04:40
I'm just curious. I've played many maps and mods that modify base Quake in some way (usually in a lot of ways) and I realized that I couldn't parse what was and what was not base Quake.
Basic Quake
#29409 posted by Jonas on 2017/07/18 15:42:51
off the top of my head, has no rotating anything, nor breakable walls or pushable things.
Base Quake doesn't have mecha-scorpions, gremlins, sticky grenades, laser guns, multi-grenades, multi-rockets, chain lightning guns, lava nails, swinging blade traps, moving water, Egyptian mummies or statue monsters, dragons or floating wraith-things that summon monsters.
Base Quake only has axe, 2 shotguns, 2 nailguns, grenade and rocket launcher and lightning gun. Base Quake has only dogs, grunts, enforcers, ogres, scrags, fiends, knights/hellknights, shambler, tarbaby and vore. Base Quake has nothing more exotic than buttons, lifts, teleporters, floating platforms and sideways moving doors.
Hello!
#29410 posted by Qmaster on 2017/07/18 18:58:20
And fish and zombies chthon. And lava and slime.
Pst, wraiths from rogue don't spawn monsters, wrath in AD do.
Pst, chain lightning gun is from other mods (such as zerstorer and painkeep v3.0) not the mispacks.
How Can One Post To Quakeone.com?
#29411 posted by megaman on 2017/07/19 18:45:35
I see no "new topic" button anywhere?!
Not A Fan Of The New Template
#29412 posted by madfox on 2017/07/20 15:52:31
Don't forget to login and tune preference.
QuakeOne
#29413 posted by Jonas on 2017/07/20 16:06:54
New look isn't gonna make the forum any more palatable. They'd have to get rid of the trolls and re-invite all the civil and talented Quake community members who left.
Unfortunately, it seems far too late for that. Quakeone has repeatedly defended trolling, murder threats and sexual harassment as "freedom of speech". Forum rules, common decency and proper moderation are the stuff of myth and legend over there.
Megaman
#29414 posted by Mugwump on 2017/07/20 16:20:36
You actually have to select the appropriate forum category (Quake Central, Events, Media, etc...) first. Once that page is loaded, click on the "+ New Topic" button.
@jonas
#29415 posted by Baker on 2017/07/20 17:07:37
You failed to back up your role as an administrator there with muscle, brute force and politeness.
When you banned a certain very disruptive person, you lacked to the follow through to enforce what you decided. Then that person re-registered under another account and harassed you. After a month you weenied out and quit.
Later in the year, I volunteered to Solecord my "services" temporarily and very quickly and efficiently terminated the problem, and did it very politely and there was no drama because resistance was very clearly made to be utterly futile. I then very clearly laid out the ground rules for that individual to further participate in the forum, unbanned and there were no problems ever again. A week later I unadmined permanently.
To be administrator you must be patient, polite and then if one must administrate, be very clear, very fair and follow through in an unbending manner.
You failed at all of those, in a rather spectacular way, turning a bad situation in an explosively bad situation.
You are a great modder, have great taste, are very smart. But very bad at administration. All those problems happened during YOUR watch.
Feel free to argue the fine details, if you choose, but as an outside observer one big mistake you made was threatening to use admin. Admin is like a gun. You don't threaten with it, if you have to use it then you do and then in a very impersonal manner. It created a scenario where the others that helped run site didn't see you as being objective and fair.
/Outside observer perspective only from what I read about the situation.
#29416 posted by muk on 2017/07/20 19:09:07
Quakeone is like a strong cancer.
It was in remission for a litle bit and came back stronger with a shittier template and more Dark Places HD texture ideals.
Lets just allow the host body to die and rid this earth of the cancer once and for all.
HTH KUTGW
Quakeone
#29417 posted by killpixel on 2017/07/20 19:16:57
also has accumulated a lot of useful information over the years which I have found to be a helpful resource. There are some threads there that don't interest me, so I don't visit them. However, it doesn't bother me that they exist.
I Think It's Silly....
to avoid or exclude an entire community of Quake fans because of a handful of "bad apples" and unfortunate moments - none of which I am aware of. I'm with killpixel. Quakeone is a good resource.
The func community has its failings to be sure.
Quake "One" Dot Com Gave Quake Its Quake"1" Tumor
#29419 posted by anonymous user on 2017/07/20 20:08:53
Well
#29420 posted by megaman on 2017/07/20 20:17:05
I just don't have that button in http://quakeone.com/forum/quake-talk/single-player
No fucking idea. I never received a registration mail and have no clue how to resend it, maybe that's what's causing it?
#29421 posted by Mugwump on 2017/07/20 20:51:02
If you're not registered yet, that's most probably the cause, yeah... Have you checked your spam box for the registration mail?
Quake 1?
#29422 posted by Qmaster on 2017/07/20 22:08:52
What do you mean? There's never been a sequel to Quake other than the mods like AD. I thought the "One" just meant Quake is #1! WOOt!
Someday someone will make a sequel with stylized medieval fast-paced exploratory goodness.
Ofc I'm Registered And Logged In
#29423 posted by anonymous user on 2017/07/20 23:44:21
#29422
#29424 posted by adib on 2017/07/21 02:02:36
... called Hexen 2?
There Was Also A Slomo Mod That Was Kinda Successful For A While
#29425 posted by megaman on 2017/07/21 02:36:56
|
|
You must be logged in to post in this thread.
|
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.
|
|