First Chasm: The Rift Source Port
#29368 posted by LLL on 2017/07/12 16:35:38
Chasm Guys And Others.
#29369 posted by
Shambler on 2017/07/13 09:24:19
If this is a beta it should possibly be in the betas thread.
If anyone else has a view on this please say it.
If it's an advanced enough beta to be a full playable release then please provide more information (details, requirements, screenshots, etc) and re-submit.
Thank Dusk Developer For Finding It First
#29371 posted by anonymous user on 2017/07/14 06:17:21
I Liked Chasm Back In The Day
#29373 posted by
Zwiffle on 2017/07/14 13:23:56
Definitely not better than Quake, but you know. Had its charm for sure.
I'm Back You Fuckers, With A Present Too!
So, I don't think I will get back into mapping anytime soon, since I seem to be a much more effective modder.
But, since it's really hard to make accurate textures in GIMP, which I feel is a great image editing program, I have made a palette with all of the quake colors on it.
Here you go:
http://www.mediafire.com/file/zfgvm7ots5p9ss7/quake1palette.gpl
American McGee Quasi-rant
Well.
#29378 posted by
Shambler on 2017/07/15 19:31:19
Sobeit. It's not that big a deal even though the games were pretty cool.
SpecialBomb
#29379 posted by
negke on 2017/07/15 22:05:55
Thanks. Might come in handy.
Good. M.C. Gee Is A Shit Lord
#29380 posted by anonymous user on 2017/07/15 22:50:43
Let him have a grimm bad day in scrapland
Why Do DMT Users See Insects From A Parallel Universe?
#29381 posted by mfx on 2017/07/16 02:41:18
Hipnotic And Rogue
#29384 posted by
sevin on 2017/07/16 19:41:18
Did id ever release the source maps for the expansion packs like they did for base Quake?
Hipnotic And Rogue
Are named that because they were created by Hipnotic Interactive and Rogue Software, not id.
Of Course, I Didn't Think About What I Was Saying
#29386 posted by
sevin on 2017/07/16 23:07:32
So did Hipnotic or Rogue ever release them?
Hipnotic Rougue
#29387 posted by
madfox on 2017/07/16 23:21:46
As it are commercial products I don't ever have seen source maps.
Might be glad there is a qc.
If you want to look at the maps you can open the bsp in Quark.
Only all func_use is lost. Or decompile them with winqbsp.
Im Just Curious
#29388 posted by
sevin on 2017/07/16 23:44:49
I am just playing through both mission packs and I'm really pretty impressed with how far they came from base Quake. Architecture is much more interesting, and far more dynamic elements that I don't even know how to make. That's why I wanted to see sources.
Sevin
#29389 posted by
Qmaster on 2017/07/17 00:48:09
I too enjoyed the mispacks. My favorite official level is the black cathedral (hip2m2 i believe). So many good memories. Also the theme from limbo and the gauntlet is one of the best takes on runic ever. I actually mad a map several years ago for hipnotic but never released it. I probly should.
Heck
#29390 posted by
Qmaster on 2017/07/17 00:49:19
I should just start releasing my old maps. Who cares if they aren't "worthy" or whatever. They can be fun.
@sevin
#29391 posted by
khreathor on 2017/07/17 01:26:13
There is official hipnotic SDK. It contains few example maps, showing new functionality like rotatable doors etc.
Qmaster, Khreathor
#29392 posted by
sevin on 2017/07/17 02:31:50
Yeah, I don't know why people don't talk about them that much. So far, they are universally better than base Quake. Cool monsters, cool weapons, even cooler architecture and dynamic elements, something Quake had almost none of.
Khreathor, where can I get the SDK? I don't see it in Steam tools. Is there any place I can find more specific information on what exactly was added to the mission packs beyond the monsters/weapons (like the rotatable doors you mentioned)?