So Mugwump Is Back.
#29223 posted by
Shambler on 2017/06/19 10:28:31
I seem to recall having plenty of beef with him about.....fuck knows what now. He was wrong for sure tho.
But now, loads of positive posts about Quake, maps, screenshots, other games, films. I think the beef season is definitely over :)
Thx Shambz
#29224 posted by
Mugwump on 2017/06/19 14:20:00
Heh, I remember the shitstorm started when I called OTP out over something right after joining in.
I'm glad to see you've decided to bury the hatchet. Now if some others could do the same...
@dump Cool! I'm jealous. :)
#29225 posted by Jonas on 2017/06/19 16:08:17
AMD also has really good open source Linux drivers by now, making it definitely more attractive than NVIDIA... using them right now, no hassle and works OOTB.
go AMD!
Now Quakeone.com Is Spitting Out 403 Forbidden
#29226 posted by kynikossdragonn on 2017/06/20 08:28:26
It was working just fine a moment ago but now at the time of this writing it's giving me a 403 Forbidden page about accessing some "vbseo.php" file.
What in the world is going on with that site?
@29226 Yeah It's Getting Stupid
#29227 posted by
Gypsy on 2017/06/20 08:39:09
So I See It's Not Just Me... WTF?!
#29228 posted by
Mugwump on 2017/06/20 14:44:24
RIP Quakeone.com.
It was good when it, err, nevermind.
#29230 posted by
Shambler on 2017/06/20 15:57:52
Particle For Lg Blood Or Sprite [EDIT]
Posted by Bgnr [82.154.143.194] on 2017/06/20 15:49:56
Hi to all :)
Recently a fellow player gave me a rocket explosion sprite, s_explod files, its nice for competitive gaming.
Can i do the same for LG blood, some simple fast load sprite, or custom particle?
What name should i gave to the files?
Some file specifications or some specific file editor?
Thanks for your attention, btw I'm on Ezquake
QuakeOne Back In Business, For Those Who Care
#29231 posted by
Mugwump on 2017/06/20 16:18:27
Blood
#29232 posted by
Qmaster on 2017/06/20 18:56:57
Quake blood uses pixel particles, no sprite or texture, only a number to reference the pallet color.
Unless you use DarkPlaces.
Actually
#29233 posted by
Qmaster on 2017/06/20 18:57:50
There might be a way to hack it in with effects.txt. Not sure how though.
You Mean Effectinfo.txt?
#29234 posted by
Mugwump on 2017/06/20 19:44:16
Seven @ QuakeOne.com knows a lot about that. Baker here has done some research into it while testing particle effects for QSS. Correct me if I'm wrong but I think not all engines support effectinfo.txt. DP & QSS do but the guy said he runs EZQuake.
QuakeOne.com Rules
#29235 posted by Tronyn on 2017/06/20 20:06:38
there's lots of good content and enthusiastic fans there, glad to see it back
About That Custom Lg Blood
#29237 posted by Bgnr on 2017/06/20 23:49:07
Hi Qmaster
Thanks for your kind reply
Ezquake uses Joequakes particle system, it seems.
So a blood.tga image file can be used, Im not sure about image requirements, like pallete or alpha channel, Im no IT wise
I will try using that
A sprite would be faster in loading, since this is about playing performace
But i will try it, i I'm succefull, I will post the follow-up
Thanks and have a nice day
Pallete
#29238 posted by
Qmaster on 2017/06/21 00:25:38
Use index color 255 (ugly pink) for transparency, otherwise an alpha channel (mask in gimp) will do.
Heh, That's What I Was Thinking Too...
#29241 posted by
Mugwump on 2017/06/21 04:35:36
Bit Much. Beef Thread Or GA Is Enough.
#29242 posted by
Shambler on 2017/06/21 12:22:39
Pizzagate Confirmed
#29247 posted by Tronyn on 2017/06/22 03:08:05