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For Nvidia drivers I always use the custom option and only install the graphics driver and the PhysX software, so it's really annoying to find all this other crap running on its own. 
@mugwump 
re: painting. Nope. And old friend of mine needed some money and I commissioned it. I've had is since about '98. Its 5 feet by 4! 
So Mugwump Is Back. 
I seem to recall having plenty of beef with him about.....fuck knows what now. He was wrong for sure tho.

But now, loads of positive posts about Quake, maps, screenshots, other games, films. I think the beef season is definitely over :) 
Thx Shambz 
Heh, I remember the shitstorm started when I called OTP out over something right after joining in.

I'm glad to see you've decided to bury the hatchet. Now if some others could do the same...

@dump Cool! I'm jealous. :) 
 
AMD also has really good open source Linux drivers by now, making it definitely more attractive than NVIDIA... using them right now, no hassle and works OOTB.

go AMD! 
Now Quakeone.com Is Spitting Out 403 Forbidden 
It was working just fine a moment ago but now at the time of this writing it's giving me a 403 Forbidden page about accessing some "vbseo.php" file.

What in the world is going on with that site? 
@29226 Yeah It's Getting Stupid 
 
So I See It's Not Just Me... WTF?! 
 
RIP Quakeone.com. 
It was good when it, err, nevermind. 
 
Particle For Lg Blood Or Sprite [EDIT]
Posted by Bgnr [82.154.143.194] on 2017/06/20 15:49:56
Hi to all :)

Recently a fellow player gave me a rocket explosion sprite, s_explod files, its nice for competitive gaming.

Can i do the same for LG blood, some simple fast load sprite, or custom particle?

What name should i gave to the files?

Some file specifications or some specific file editor?

Thanks for your attention, btw I'm on Ezquake 
QuakeOne Back In Business, For Those Who Care 
 
Blood 
Quake blood uses pixel particles, no sprite or texture, only a number to reference the pallet color.


Unless you use DarkPlaces. 
Actually 
There might be a way to hack it in with effects.txt. Not sure how though. 
You Mean Effectinfo.txt? 
Seven @ QuakeOne.com knows a lot about that. Baker here has done some research into it while testing particle effects for QSS. Correct me if I'm wrong but I think not all engines support effectinfo.txt. DP & QSS do but the guy said he runs EZQuake. 
QuakeOne.com Rules 
there's lots of good content and enthusiastic fans there, glad to see it back 
Yup! 
 
About That Custom Lg Blood 
Hi Qmaster
Thanks for your kind reply
Ezquake uses Joequakes particle system, it seems.
So a blood.tga image file can be used, Im not sure about image requirements, like pallete or alpha channel, Im no IT wise
I will try using that
A sprite would be faster in loading, since this is about playing performace
But i will try it, i I'm succefull, I will post the follow-up

Thanks and have a nice day 
Pallete 
Use index color 255 (ugly pink) for transparency, otherwise an alpha channel (mask in gimp) will do. 
Seriously Otp, 3 Times 
 
Heh, That's What I Was Thinking Too... 
 
Bit Much. Beef Thread Or GA Is Enough. 
 
 
test 
#29243 
SPAM.

BANNED 
2 posts not shown on this page because they were spam
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