Kinn
#26 posted by
aguirRe on 2005/10/02 06:47:07
I just d/l and verified the zip, it's OK.
AguirRe
#27 posted by
Kinn on 2005/10/02 07:13:29
thanks. hmmm, i'll try again
Ok Got It Now
#28 posted by
Kinn on 2005/10/02 10:22:26
sm105_drew
a perfect mate between a map with great architecture and one with ridiculously annoying gameplay :} It took me about 5 mins of wandering around after surviving multiple monster spawns with 12% health, before I found the teleporter to the gold key. "Fuckface" indeed :} I ran past the shamblers to the exit.
sm105_generic
Original idea, and generally good gameplay. The megahealth secret was in an odd place though (right after killing the final monster)
sm105_neg!ke
yay! e1m5 with added gibby-traps! Pretty nice actually; decent build quality and i had enough ammo and health for once :)
sm105_tron
Yah nice :) Decent build quality, but combat was odd. massive surge of enemies closing in on you after the lift was a little much at first.
Hard to pick a favourite. I'd probably (reluctantly) go for sm105_drew with sm105_neg!ke a close second.
So Which Maps Are These Offspring Of?
#29 posted by
R.P.G. on 2005/10/02 11:12:47
.