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I mean "The inability to have". Did a bit of double negative there I think... 
Yep 
The entity state system in AD is the biggest pull from me. That allows so much more creative ideas really shine. 
Demos 
Ok this info was probably on the internet at one point in the 90s but I can't for the love of fuck find it anymore:

how do I make quake start looping the standard quake demos? 
Or 
Has QS/MarkV made "startdemos demo1 demo2 demo3" not work anymore? I try typing that into the console and nothing happens... 
Quakespasm Disabled It 
 
Ah Ok 
so it's totes impossible to loop demos in QS? 
Kinn 
adding the "-fitz" flag when launching QS restores the demo loop playback (also some other things: restores the quit prompt, disables loading the sutff in quakespasm.pak - the custom conback, WASD config, z-fighting fixes for id1).

I thought QS was only disabling "startdemos" during the exec of quake.rc but apparently it's totally disabled. 
Doom 
i tried the new doom yesterday 20 minutes
i mean, if it's seriously considered goty by many it must be good
i saw some desert/hell scene and i didn't like it
the monsters are almost the same color that the landscape...
i didn't like items popping out like confetti
i don't like the glory kills.
the mouse is smooth, or whatever the name is for that setting.

the level are nice to look? i might play the game in easy.
the mouse smoothing (or whatever) can be disabled?
if not i'm uninstalling the game.

oddly enough i like more the doom4doom mod for gzdoom.. and it's not because it's old or pixelated. the gameplay is better. the drops can be disabled. the weapons feel better. and it's free! 
Ericw 
Cheers, it's not a problem anymore, all I wanted to do was loop the demos for profiling purposes but I can just as easily do what I want by playing a demo without a loop. 
 
It also restores the level time counter in the status bar! 
Well Topher D4D Is Seriously Fun. 
 
 
ok i played some more and the game is killing my computer
30-50 fps
no way i will play like that

and i have no money to change the gpu

well, i still have the old quake and doom 
 
What about a hybrid bots used as enemies map ? Kind of a multi arena dm map with progress - defeat these so and so equipped bots in this area before moving on to next dm area. Not sure of the feasability but its an interestng idea/challenge maybe. Not Jam adapted though I guess as it requires modding/hackery I assume. 
Killes 
You mean basically Q3A SP in Q1? I've heard of a Quake 1 Arena mod, but I don't know if it has bots for SP or is DM-only. You might wanna check it out. 
Fucking Hell 
Only 11 days into 2017 and there's already been 25 Q1SPs out.

Are we in for the best year yet? 
So I'm Back. 
Any new Quake maps to play?? 
 
Are we in for the best year yet?

Only if Shambler makes one. 
#28721 
That's fucking wicked.

I'm going to contribute to that number personally. 
Make It 28 
 
That's Worth A Counter 
on Quaddicted. Can that be added? 
 
something something quality / quantity something something... 
 
something something quality / quantity

Hmmm, lessee...
- RJ6, quality: check.
- XJ2, quality: check.
- ad_fenrir, quality: check.
- ad_scastle by our Lord and Master Sock, quality: check and double-check.
- SM178, quality: can't tell yet.
- neg2betahc, quality: can't tell yet but judging from the comments, it's already an improvement over Hexcalc's first disastrous (no offence) map.

You were saying...? 
Quality : Quantity Ratio Of Posts 
Mugwump: 0 
If You Say So... 
You realize trolling people makes you the butt of the joke, not them, right? 
#28728 
I'm talking about how meaningless it is adding a map counter to quaddicted, you peach cleaver. 
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