TrenchBroom 2.1.0 Release Candidate 1
Download
https://github.com/kduske/TrenchBroom/releases/tag/v2.1.0-RC1
Changes
- #871: Add scale / shear tool
- #1304: Add support for Daikatana
- #2279: Add generic game configuration
- #1404: Improve selection and general rendering performance
- #2069: CSG hollow
- #1157: Portal file loading
- #1780: Add "Reload Point File" and "Reload Portal File" menu items
- #1412: Support fence textures with "{" prefix and MF_HOLEY
.mdl flag for alpha-masked skins
- #1540: Draw arrowheads on entity links to indicate direction
- #2051: Support merging groups
- #1723: Support for sub-integer grid sizes
- #885: Add button to reload texture collections
- #2276: Add "hint" and "skip" Quake 2 surface flags
- #2202: Add support for FGD includes
- #2329: Add support for string continuations in FGD files
- #2278: Document game configuration file syntax
- #2272: Game path box in game preferences is always blank
- #2256: Don't crash when loading invalid texture collections
- #2254: Don't crash when loading a BSP with missing textures
- #2290: Subtracing a brush that encloses the subtrahend has no effect
- #2297: UV editor crashes if zoomed too much
- #2318: UV editor origin handle disappears
- #2315: Resizing a 45° clipped face yields invalid results
Thanks to everyone who contributed fixes and issue reports!