That is good to hear.
Someone working on a project should spend maybe 2% of time promoting it passively (blog? an occasional screenshot in random places)
Someone in an active promotion mode, should spend 100% of time available to very vigorously promoting their work.
Func_Msgboard examples are like when Sleepwalker was trying to get John Romero to say something about TrenchBroom (it worked!) or the kind of promotion Sock did with early Quake releases around the 2012 period, Sock hit a lot of different places -- including some very non-Quake places -- and was thinking "2 thumbs up, finally someone doing it right!".
Self-promotion is not a crime. Especially if the cause is just.
Someone afraid of seeming a bit like a spammer is guilty of the crime --- the crime of not being perceived as definitely a spammer.
I hope you do succeed, you have always made interesting and unique contributions, particularly to things like the software renderer and lit water and such. I can remember years back digging through your engine for innovations.
I still can remember trying your pixelated water technique in WinQuake way early in this decade
WinQuake pixelated water and acquiring WinQuake skybox support, which I know probably was derived from ToChris but you did it better ;-)