
TrenchBroom 2.1.0 Release Candidate 1 
Download
 https://github.com/kduske/TrenchBroom/releases/tag/v2.1.0-RC1
 
 Changes
 - #871: Add scale / shear tool
 - #1304: Add support for Daikatana
 - #2279: Add generic game configuration
 - #1404: Improve selection and general rendering performance
 - #2069: CSG hollow
 - #1157: Portal file loading
 - #1780: Add "Reload Point File" and "Reload Portal File" menu items
 - #1412: Support fence textures with "{" prefix and MF_HOLEY 
.mdl flag for alpha-masked skins
 - #1540: Draw arrowheads on entity links to indicate direction
 - #2051: Support merging groups
 - #1723: Support for sub-integer grid sizes
 - #885: Add button to reload texture collections
 - #2276: Add "hint" and "skip" Quake 2 surface flags
 - #2202: Add support for FGD includes
 - #2329: Add support for string continuations in FGD files
 - #2278: Document game configuration file syntax
 - #2272: Game path box in game preferences is always blank
 - #2256: Don't crash when loading invalid texture collections
 - #2254: Don't crash when loading a BSP with missing textures
 - #2290: Subtracing a brush that encloses the subtrahend has no effect
 - #2297: UV editor crashes if zoomed too much
 - #2318: UV editor origin handle disappears
 - #2315: Resizing a 45° clipped face yields invalid results
 
 Thanks to everyone who contributed fixes and issue reports!