
Pink Floyd And NiN Song Titles
#28076 posted by
mjb on 2016/09/18 00:19:22
Are great for map names.
#28077 posted by
Mugwump on 2016/09/18 10:14:29
Dibs on Welcome to the Machine.

8-)
#28078 posted by
Hrimfaxi on 2016/09/18 16:30:51
Yeah! I have always loved Pink Floyd.
Made a few maps with titles from Floyd,
Pow r Toc h, Set the Controls and the above Careful...! Any more? Hmmm... don't remember.

Hrim
#28079 posted by
adib on 2016/09/18 17:06:01
My TCC at college, back in 1995, was a strategy 2D game in Visual Basic, called Sysyphus.
#28081 posted by
Mugwump on 2016/09/18 20:00:06
The Division Bell would be a great map title. Imagine a map split in two by a huge chasm, with a tall steeple in the middle. Of course, the bell would go bong! bong! either during the whole game or only for the final fight.

Floyd
#28082 posted by
PRITCHARD on 2016/09/19 04:31:54
"The Final Cut", "Terminal Frost", "In The Flesh", "The Thin Ice" would all make pretty decent names, I think.
#28083 posted by
Mugwump on 2016/09/19 05:00:12
Another Brick in the Wall could be used for a Backsteingotik-inspired map.

Just Played...
#28085 posted by Mike Woodham on 2016/09/19 10:04:35
...Down the Ratbit Hole by neg!ke (obviously, this was before his amputation) from the sm100 turtle map event in July 2005.
Really liked the architecture - my kind of map - but when I got to the rat, and after reading all the messages, I shot at it, I got a MOVETYPE_PUSH error and crash.
I tried again and started shooting before the messages and everything went OK.
When I came the final battle I had one Shambler left but 7 health and no ammo. So I had to run away and search the map for any leftovers. Eventually, I found some and returned to get the last Shambler only to find another one teleported in as a backup. I managed to kill it with the very last of my ammo.
Good map from a time gone by

Mi!ke
#28087 posted by
negke on 2016/09/19 12:02:33
You must have played the version from the turtlemap pack then. There's a standalone version where that crash bug is fixed. It was caused by a rogue brushless door entity and often occured when using grenades in the rat room.
Why I used an awkwardly clipping trigger instead of making the rat a func_button is beyond me.
Shame about the lighting and grindy gameplay in teh map, but then again, not bad for one week (including the loss and subsequent rebuilding of 1/3 of the map after an editor save mishap).

Negke
#28088 posted by Mike Woodham on 2016/09/19 13:27:02
Although the crash surprised me, it did not spoil my enjoyment of the map. Well done.
Mugwump:
Once upon a time, in a world far away, Neg!ke was playing with scissors. Now we all get taught at school never to run with scissors in your hand but Neg!ke would not listen; he thought he knew better than his teacher. Well, guess what; he didn't.
He ran with scissors, fell over and Neg!ke became Negke.

D'oh
#28089 posted by
Mugwump on 2016/09/19 15:57:15
The exclamation mark, of course! I thought you might be talking about a real amputation. That would've sucked.
Nice story BTW. Some others make a living out of Running With Scissors.

Spamalot
#28096 posted by
Mugwump on 2016/09/20 07:31:17
It would seem spammers are on a roll today...

Just Played...
#28097 posted by Mike Woodham on 2016/09/20 23:02:51
...Hangover Devastation by Ankh.
Good monster placement, and nice architecture. Liked it.

Deathmatch Classic's Unusable Leftovers Of 3WaveCTF Has Been Recreated
#28100 posted by
aDaya on 2016/09/21 21:44:02