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Posted by sock on 2014/06/14 20:28:13 |
Map Jamming is about creating maps of any size or detail level over a two week period using a certain theme and texture set. Check the readme file below for further details of what the Jam is about. Any questions or comments, please post to this thread only.
Deadline - 29th June 2014
Theme - Honey inspired map with plenty of platform / train setups Guidelines for Map JamTexture WAD files
UPDATE July 7th: Pack is released!
FINAL Honey Jam Map Pack - Download, Readme, Screenshots, 12 Authors - Arrrcee, digs, doomer, ericw, fifth, ionous/mfx, mechtech, otp, rickyt23, scampie, skacky, sock |
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Than Having Loads Of Time
Is exciting news.
I'd be down for an E4 jam thing.
Agreed
#255 posted by Drew on 2014/07/03 14:17:01
Hope the transition to Mac/tb is smooth and your free time is uninterrupted Than!
#256 posted by Lunaran on 2014/07/03 16:35:49
than, finish dm6rmx
Than,
#257 posted by Breezeep_ on 2014/07/03 16:58:17
** Update **
#258 posted by sock on 2014/07/03 18:54:22
I have all the maps sorted/tested with a basic start map. I am about half way through the detail and plan to finish Friday with a download link available Saturday. If anyone is itching for some Quake goodness then check out Cartographer's Nightmare and give some feedback/demos.
#259 posted by negke on 2014/07/03 21:00:49
Sorry sock, the deadline was 3-4 days ago. Jam pack cancelled.
RinOfQuaddamage
#260 posted by than on 2014/07/04 12:14:21
I'd completely forgotten about it, but I just looked at the page and it doesn't have a Mac build.
I'm OSX only at the moment, since I couldn't get Win7 install to start with bootcamp and wasn't in the mood for potentially fucking up my new computer just yet by trying to do it any other way. Also, I don't know of any Linux distros that work well on the latest Macbooks, although Clem, the leader of the Mint project seems to be doing some good work, which is great, because Mint (Mate edition) is my distro of choice (works better than Windows and Mac, just has less software that I need :/ ). Let's hope they release a Mint for Macbook update soon.
Anticipation
#261 posted by mechtech on 2014/07/04 17:19:49
Are we there yet?
Are we there yet?
Are we there yet?
Are we there yet?
Shut up you damn kids:)
Don't make me pull over!!
I Know, Right
#262 posted by RickyT33 on 2014/07/04 17:54:27
The suspense is killing me. He did say it wouldn't be today though, so.....
KEEP HYPE!
#263 posted by Breezeep_ on 2014/07/04 18:02:53
HYPE
HYPE
HYPE
S U S P E N S E hype
AAAAaaargh !
#264 posted by Barnak on 2014/07/05 00:51:22
I'm gonna die, just before the release.
Just can't wait ! C'ant wait, c'ant, c'an, c'a, c', c, , ...
I thought this was going to be out today...
I crunched like hell between my ridiculous 60 hour shift last week. I now have a bunch of spare time and I could have polished up what I had done.
** Update **
#266 posted by sock on 2014/07/05 12:38:40
Sorry everyone I need to go out and finish off some paperwork today, if anyone wants to adds some polish to their maps, just send me an update by the end of the day. I know this is frustrating, but shit happens and I need to fix it!
I recommend a leaf from Daz's new book - go outside
But...
outside is full of lions, tigers and bears... Oh my!
#268 posted by JneeraZ on 2014/07/05 13:11:56
But all of my computers are inside ... I don't get it.
Neat Chance To Tweak The Rest...
#269 posted by mfx on 2014/07/05 14:27:14
** Update **
#270 posted by sock on 2014/07/06 13:18:52
It never rains it just pours! I sort of have a start map but I have had no time to add any detail. I will cut and paste some stuff from the original honey start map and just release the pack in a couple of hours. Not really the ideal situation but I want to get this released today.
I received a map update from mfx/ionous yesterday.
@fifth, any map update from yesterday?
Sorry Sock,
I haven't actually updated the map at all. I have moved back to a couple of projects I was working on pre-jam.
To get my map where I need it to be I'd need a few weeks, I suppose this is the point of jams though? Make something awesome and polish it later?
Building Final Pack, Be Back Later On
#272 posted by sock on 2014/07/06 13:37:21
@fifth, no worries, I understand.
Sock
#273 posted by Barnak on 2014/07/06 16:10:52
Take your time to build a nice start map. Add more details !
There's no hurry, and there's no point in playing a dull cubic room map without any details to look at.
Details, geometry and atmosphere are why I love Quake1.
And come on, add more details.
Sock...
#274 posted by ionous on 2014/07/06 16:46:15
Maybe I'm in the minority here, but the start map is one of the things I'm looking forward to most. Take your time, and make it awesome. We got two weeks to make a map. Giving yourself at least a week to do the same is not an unreasonable request...
HONEYJA:M
#275 posted by ijed on 2014/07/06 16:52:09
Yes Please, Sock...
#276 posted by damage_inc on 2014/07/06 16:52:48
Take the time needed to do your usual awesomeness for the start map. The weekends blown out so nothing to fret about now.
Umm.
As was proved by SM175, sock doesn't need a week to make a brilliant map. Pushing the deadline just to polish up a map would be pretty ironic, too, given the context of this being a map jam.
And That Being A Start Map
#278 posted by skacky on 2014/07/06 17:30:42
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