It's Possible That's What You're Seeing...
#270 posted by
metlslime on 2009/01/27 22:10:23
try setting gl_overbright_models to 0 (i think that's the variable) and see if you notice the jagginess go away
Metlslime
#271 posted by nakasuhito on 2009/01/29 23:46:56
for brightness, i meant quake's brightness settings, not mac os. one can change the brightness of a lot of games with f11, so i always got confused in quake thinking it had the same thing, so whenever i wanted to brighten the game i end up with a zoomed view and when i zoomed out, i had slow mouse look :)
but anyway, i changed the key binding for it and made it so f11 is for screenshots.
sorry if that didn't make sense before. :)