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New Q1SP (AD): Threat Assessment
My second proper map is ready to be shoved out the door! It is a coagula-style runic/metal/tech-themed map featuring tough horde combat and roughly 15-20 minutes of gameplay. (Skill 2 is probably pretty extreme so I'd recommend skill 1 or 0 for a first go.) No breakables or many fancy effects, sorry--but you'll enjoy plenty of the AD weaponry and bestiary.

Download:
http://www.quaketastic.com/files/single_player/lpqsp2.zip

Screenshots:
http://www.quaketastic.com/files/screen_shots/lpqsp2b1.png
http://www.quaketastic.com/files/screen_shots/lpqsp2b4.png
http://www.quaketastic.com/files/screen_shots/lpqsp2b2.png

Please enjoy and post your comments and demos!
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Agree With Negke Regarding The Overcrowding 
But only for the first two floors. I think the last floor is great. It does feel like you wanted to cram as many different monsters as possible, though. The golem for instance is unnecessary and doesn't mesh thematically well. That said, the style is particularly interesting and works very well.

I have a bunch of demos but I forgot to turn particles off, so they're pretty heavy. I can upload them if you want. 
So When's Lpqsp3? 
 
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