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Sleepy
#2636 posted by mfx on 2015/02/17 23:12:53
it isnt the war of the worlds, not yet..;)
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Would Make For A Confusing Map...
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Any Of These For Next Map Jam Theme, Please
#2642 posted by Cocerello on 2015/02/24 17:18:50
1
2
3
Japur: this city is filled with lots of architectural goodness.
1
2
3
4
5
6
7
I will probably map [6]
#2643 posted by
Lunaran on 2015/02/24 18:25:11
I think the jam you're looking for was three jams ago
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Cool Thread Over At Q2 Cafe
http://leray.proboards.com/thread/3634/inspirational-thread
Lots of inspiring images, not sure why they're in a Q2 thread though :P
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Lunaran
#2646 posted by
Cocerello on 2015/02/25 09:23:25
Hahaha ... but no. Jam2 was ikwhite and ikblue themed, which are Hindu texture sets mostly, but no one went for that style, neither most of the pics posted for inspiration back then were. So, first, that jam was mostly Arab kind of Muslim architecture. Second, it doesn't have to be the same, the theme could be the architecture, but being done in whichever texture set the mapper wants, like knave textures for example, or done in another textures that fits closer to that architecture, like Hexen2, Heretic2, Daikatana, or even UT ones. Both options would lead to a very different jam, in my opinion.
Third, even if the theme were the same if it is interesting enough, why not repeat it? And those buildings are impressive enough to inspire.
Fourth, i wrote too much considering the lesser importance of this topic. Because, well, the probability of this jam happening is almost zero.
* Fifthelephant
Lots of inspiring images, not sure why they're in a Q2 thread though :P
Reasons?
First: why not? :D
Second: being Quake 2 doesn't mean they can't do some medieval themed maps, in fact there were some of them in the previous contests, and at least one mapper is doing one with for this contest.
Third: it can serve as direct inspiration for a base castle.
Forth: it can serve as inspiration for lighting or layout, not only for theme and brushwork.
Fifth: yes, i'm bored
By the way, are you planning on sending a second map for the contest? Do you believe you'll have the time?
#2647 posted by
Kinn on 2015/02/25 12:55:38
"make it like a particular style of medieval architecture popular in country X during the century Y - no, stop, your arches are all wrong!"
Is a bad idea for a map jam.
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Actually
#2648 posted by
nitin on 2015/02/25 13:29:21
apart from the last 2 pics, the remaining ones are all examles of persian architecture since the buildings were built by the moghuls.
So lun wins :)
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Good One, Nitin
#2649 posted by Cocerello on 2015/02/25 16:35:26
But Arab (theme used mainly in the maps in jam 2) isn't Persian. Saying that would be like saying English are the same as Italians. :P
Nah, a bit of trolling from my part aside, truth is that no one can win that one, ... if someone would ever want to ... : an architectural style in a given time is the mix of several styles taken from all the cultures a culture had contact with over centuries, and isn't either something concrete that applies to most buildings built in the same area at the same time by the same culture. Even on religious buildings, where the architect knows that his neck will be hanging out in the gallows if he isn't close enough to it, that didn't usually happened.
make it like a particular style of architecture
Errr ... Kinn ..., you are defining jams 1 and 2 to a big extent, jam4 to a lesser extent (is about gravity too), and ''retro''jams (Zerstorer is more about ambient than architectural style, in my opinion). But i'm not talking in this case about defining them for their rules, but the maps submitted themselves, the rules didn't enforced the style that was on the maps.
An exception to that ... maybe sm175, but that's probably because was half speedmap pack.
Autoquote: not for their their rules, but the maps submitted
Now that i think about it, its something that happens a lot, like what some teachers i had in college said: show the students an example of what they can do for the subject's work, and at the next class they'll bring works cloned from it.
He was right, that happened with most of them in every generation, and the rest were clones of previous generations' works, which is the same.
Because of that issue, this thing i said before (Autoquote:Third, even if the theme were the same if it is interesting enough, why not repeat it?) is a very bad idea.
#2650 posted by
mwh on 2015/02/25 23:31:47
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Dutch Names All Sound Alike..
#2651 posted by
mfx on 2015/02/26 05:49:13
#2652 posted by
Lunaran on 2015/02/27 00:02:16
So many castles, so few mappers :'(
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Well, Technically, All Butts Are Tunnels.
#2656 posted by
- on 2015/02/27 05:46:44
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So When I Said 'u R A Tunnel' I Meant 'ur A Butts'
#2657 posted by
- on 2015/02/27 05:47:21
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This Thread Is An Inspiration
#2659 posted by
DaZ on 2015/02/27 10:54:10