Disagree
#25651 posted by
SleepwalkR on 2015/06/13 16:09:11
They would make sense if they were at the bottom and there was nothing below them, so that you could more easily move your mouse onto a specific tab. Like the menu on OS X. As it is, they offer no advantage over having them at the top, but as a metaphor, they make more sense being at the top than at the bottom.
Czg :(
#25652 posted by
- on 2015/06/13 16:20:56
my windows taskbar is on top edge of my screen
Grow Up Scampie
#25653 posted by
czg on 2015/06/13 16:24:35
I don't understand what you mean Sleepy, but I'm sure it would make sense if I did.
#25654 posted by
JneeraZ on 2015/06/13 16:46:18
Takbar on the left side of the screen. On a wide screen monitor, having it at the bottom sacrifices vertical screen real estate. Heathens.
I Am Crying
#25655 posted by
czg on 2015/06/13 17:01:45
Do you guys disable Aero as well?
#25656 posted by
JneeraZ on 2015/06/13 17:11:07
I don't go that far. I know some coders who do but I've never noticed much difference with it on/off performance wise and, well, I like the look of it.
#25657 posted by
- on 2015/06/13 17:14:32
Yeah, I do. I autohide my taskbar, and the preview popups annoy me when I move my mouse up to the taskbar to show it.
That Does Look Really Cool
#25660 posted by
nitin on 2015/06/14 03:01:08
#25662 posted by
Spirit on 2015/06/15 13:53:10
who is that and what are the dev archives?
Toth Buresh
#25664 posted by bhupinder paul on 2015/06/17 14:22:12
Http://i.imgur.com/MWJ5rCe.png
#25669 posted by
JneeraZ on 2015/07/02 21:35:42
'Life After Epic' continues forward. I got my first asset pack into the Unity Asset Store and, soon, the Unreal Marketplace (it's approved, just don't know the release date yet).
http://www.warrenmarshall.biz/
So much work to get this stuff going! :)
#25672 posted by
JneeraZ on 2015/07/02 21:51:11
It's crossed my mind ... too much to do at the moment tho. :P
Hehe
#25673 posted by
DaZ on 2015/07/02 21:56:21
So you're working freelance now? Good luck and have fun :)
#25674 posted by
JneeraZ on 2015/07/02 22:25:33
Sort of ... working for myself for a bit and seeing how that goes. Making asset packs and stuff like that. Freelancing would mean answering to an art director again and I'm not sure I'm healed enough to try that again. :P